From 546eeb2c43895706edbba211c57a70fcd64c2da6 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Sun, 25 Sep 2011 09:59:24 +1000 Subject: TSAGE: Moved the _bgSceneObjects list from SceneManager to Scene. This fixes a problem with Blue Force savegames in that they were being loaded too early, and being destroyed as the game scene was then loaded. --- engines/tsage/scenes.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/tsage/scenes.h') diff --git a/engines/tsage/scenes.h b/engines/tsage/scenes.h index c0cdb9efdd..a1677906aa 100644 --- a/engines/tsage/scenes.h +++ b/engines/tsage/scenes.h @@ -48,6 +48,7 @@ public: int _enabledSections[256]; int _zoomPercents[256]; ScenePriorities _priorities; + SceneObjectList _bgSceneObjects; int _fieldA; int _fieldE; @@ -86,7 +87,6 @@ public: Common::Point _sceneBgOffset; int _sceneLoadCount; Rect _scrollerRect; - SceneObjectList _bgSceneObjects; int _objectCount; public: SceneManager(); -- cgit v1.2.3