From 0ca72189fd7bef87892839461e59fe94fc239ced Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Tue, 19 May 2015 23:16:31 -0400 Subject: TSAGE: Beginnings of game & scene classes for Sherlock Holmes Logo display --- engines/tsage/sherlock/sherlock_logo.h | 73 ++++++++++++++++++++++++++++++++++ 1 file changed, 73 insertions(+) create mode 100644 engines/tsage/sherlock/sherlock_logo.h (limited to 'engines/tsage/sherlock/sherlock_logo.h') diff --git a/engines/tsage/sherlock/sherlock_logo.h b/engines/tsage/sherlock/sherlock_logo.h new file mode 100644 index 0000000000..947ea086bc --- /dev/null +++ b/engines/tsage/sherlock/sherlock_logo.h @@ -0,0 +1,73 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef TSAGE_SHERLOCK_LOGO_H +#define TSAGE_SHERLOCK_LOGO_H + +#include "common/scummsys.h" +#include "tsage/events.h" +#include "tsage/core.h" +#include "tsage/scenes.h" +#include "tsage/globals.h" +#include "tsage/sound.h" + +namespace TsAGE { + +namespace Sherlock { + +using namespace TsAGE; + +class Object : public SceneObject { +public: + void setVisage(const Common::String &name) {} +}; + +class SherlockLogo: public Game { +public: + virtual void start(); + virtual Scene *createScene(int sceneNumber); + virtual void quitGame(); + virtual void processEvent(Event &event); + virtual bool canSaveGameStateCurrently(); + virtual bool canLoadGameStateCurrently(); +}; + +class SherlockLogoScene: public Scene { + class Action1 : public Action { + public: + virtual void signal(); + }; +public: + ScenePalette _palette1, _palette2, _palette3; + Object _object1, _object2, _object3, _object4; + Action1 _action1; + Rect _rect1; + GfxManager _gfxManager2; + + virtual void postInit(SceneObjectList *OwnerList = NULL); +}; + +} // End of namespace Sherlock + +} // End of namespace TsAGE + +#endif -- cgit v1.2.3 From 3fea1f49937410c671d3155eb785fc382a08757d Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Wed, 20 May 2015 22:20:52 -0400 Subject: TSAGE: Implemented scene logic for Sherlock Logo --- engines/tsage/sherlock/sherlock_logo.h | 1 + 1 file changed, 1 insertion(+) (limited to 'engines/tsage/sherlock/sherlock_logo.h') diff --git a/engines/tsage/sherlock/sherlock_logo.h b/engines/tsage/sherlock/sherlock_logo.h index 947ea086bc..1f3eb15c53 100644 --- a/engines/tsage/sherlock/sherlock_logo.h +++ b/engines/tsage/sherlock/sherlock_logo.h @@ -64,6 +64,7 @@ public: GfxManager _gfxManager2; virtual void postInit(SceneObjectList *OwnerList = NULL); + void finish(); }; } // End of namespace Sherlock -- cgit v1.2.3 From 08dc811baa587e40af720eeb3e2fe98d4dbd22d7 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Thu, 21 May 2015 18:48:21 -0400 Subject: TSAGE: Implemented game startup code for Sherlock Logo --- engines/tsage/sherlock/sherlock_logo.h | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'engines/tsage/sherlock/sherlock_logo.h') diff --git a/engines/tsage/sherlock/sherlock_logo.h b/engines/tsage/sherlock/sherlock_logo.h index 1f3eb15c53..c9fb50e6ef 100644 --- a/engines/tsage/sherlock/sherlock_logo.h +++ b/engines/tsage/sherlock/sherlock_logo.h @@ -51,6 +51,11 @@ public: virtual bool canLoadGameStateCurrently(); }; +class SherlockSceneHandler : public SceneHandler { +public: + virtual void postInit(SceneObjectList *OwnerList); +}; + class SherlockLogoScene: public Scene { class Action1 : public Action { public: -- cgit v1.2.3 From 0141dd1af3ac63801d3fcb80d200b8a4719ba55f Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Fri, 29 May 2015 23:31:23 -0400 Subject: TSAGE: Showing background of Sherlock Logo scene --- engines/tsage/sherlock/sherlock_logo.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/tsage/sherlock/sherlock_logo.h') diff --git a/engines/tsage/sherlock/sherlock_logo.h b/engines/tsage/sherlock/sherlock_logo.h index c9fb50e6ef..fcc96386e0 100644 --- a/engines/tsage/sherlock/sherlock_logo.h +++ b/engines/tsage/sherlock/sherlock_logo.h @@ -38,7 +38,7 @@ using namespace TsAGE; class Object : public SceneObject { public: - void setVisage(const Common::String &name) {} + void setVisage(const Common::String &name); }; class SherlockLogo: public Game { -- cgit v1.2.3 From bb9586de9e0da450bbc18119bbcd82975f146c27 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Sat, 30 May 2015 09:40:04 -0400 Subject: TSAGE: Fixes for display of Sherlock Logo scene --- engines/tsage/sherlock/sherlock_logo.h | 1 - 1 file changed, 1 deletion(-) (limited to 'engines/tsage/sherlock/sherlock_logo.h') diff --git a/engines/tsage/sherlock/sherlock_logo.h b/engines/tsage/sherlock/sherlock_logo.h index fcc96386e0..95fc0e272f 100644 --- a/engines/tsage/sherlock/sherlock_logo.h +++ b/engines/tsage/sherlock/sherlock_logo.h @@ -65,7 +65,6 @@ public: ScenePalette _palette1, _palette2, _palette3; Object _object1, _object2, _object3, _object4; Action1 _action1; - Rect _rect1; GfxManager _gfxManager2; virtual void postInit(SceneObjectList *OwnerList = NULL); -- cgit v1.2.3