From 1a9b30a9d3f30c708f2a676d6d9a3aa29a24e39b Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Sun, 16 Aug 2015 14:24:18 -0400 Subject: TSAGE: Disable Sherlock logo code in TsAGE engine by default Now that we have the code completely implemented inside the Sherlock engine, we don't need the TsAGE engine detecting the Logo anymore --- engines/tsage/sherlock/sherlock_logo.cpp | 3 +++ engines/tsage/sherlock/sherlock_logo.h | 2 ++ 2 files changed, 5 insertions(+) (limited to 'engines/tsage/sherlock') diff --git a/engines/tsage/sherlock/sherlock_logo.cpp b/engines/tsage/sherlock/sherlock_logo.cpp index 2922a9938b..e27ce76576 100644 --- a/engines/tsage/sherlock/sherlock_logo.cpp +++ b/engines/tsage/sherlock/sherlock_logo.cpp @@ -20,6 +20,7 @@ * */ +#ifdef TSAGE_SHERLOCK_ENABLED #include "tsage/sherlock/sherlock_logo.h" #include "tsage/scenes.h" #include "tsage/tsage.h" @@ -354,3 +355,5 @@ void SherlockLogoScene::finish() { } // End of namespace Sherlock } // End of namespace TsAGE + +#endif diff --git a/engines/tsage/sherlock/sherlock_logo.h b/engines/tsage/sherlock/sherlock_logo.h index 95fc0e272f..01b5b7f75f 100644 --- a/engines/tsage/sherlock/sherlock_logo.h +++ b/engines/tsage/sherlock/sherlock_logo.h @@ -20,6 +20,7 @@ * */ +#ifdef TSAGE_SHERLOCK_ENABLED #ifndef TSAGE_SHERLOCK_LOGO_H #define TSAGE_SHERLOCK_LOGO_H @@ -76,3 +77,4 @@ public: } // End of namespace TsAGE #endif +#endif -- cgit v1.2.3