From 85e4e2933adcb3c9472b7a7095bb7b481a973fa0 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Sun, 19 Jun 2011 23:21:02 +1000 Subject: TSAGE: Fix signalling an action when a song stops --- engines/tsage/sound.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'engines/tsage/sound.cpp') diff --git a/engines/tsage/sound.cpp b/engines/tsage/sound.cpp index 88b2c2abb2..1288ba9367 100644 --- a/engines/tsage/sound.cpp +++ b/engines/tsage/sound.cpp @@ -1454,7 +1454,7 @@ void Sound::unPrime() { stop(); } -void Sound::_prime(int soundResID, bool queueFlag) { +void Sound::_prime(int soundResID, bool dontQueue) { if (_primed) unPrime(); @@ -1485,8 +1485,8 @@ void Sound::_prime(int soundResID, bool queueFlag) { _remoteReceiver = ALLOCATE(200); } - _soPrimeSound(queueFlag); - if (queueFlag) + _soPrimeSound(dontQueue); + if (!dontQueue) _soundManager->addToSoundList(this); _primed = true; @@ -1675,8 +1675,8 @@ void Sound::release() { _hold = -1; } -void Sound::_soPrimeSound(bool queueFlag) { - if (!queueFlag) { +void Sound::_soPrimeSound(bool dontQueue) { + if (!dontQueue) { _priority = (_fixedPriority != -1) ? _fixedPriority : _sndResPriority; _loop = !_fixedLoop ? _fixedLoop : _sndResLoop; _pausedCount = 0; -- cgit v1.2.3