From 0805549e1a8fa2cd17f332b6364d3e15eb832c77 Mon Sep 17 00:00:00 2001 From: strangerke Date: Sun, 22 May 2011 11:13:37 +0200 Subject: TSAGE: Fix bug "Scene 2100: If you sit down at Quinn's console and then get back up again, his walk animation gets screwed" --- engines/tsage/ringworld_scenes3.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'engines/tsage') diff --git a/engines/tsage/ringworld_scenes3.cpp b/engines/tsage/ringworld_scenes3.cpp index 9931d89ad4..0a64b87a19 100644 --- a/engines/tsage/ringworld_scenes3.cpp +++ b/engines/tsage/ringworld_scenes3.cpp @@ -1401,6 +1401,7 @@ void Scene2100::Hotspot8::doAction(int action) { } void Scene2100::Hotspot10::doAction(int action) { + // Quinn's Console Scene2100 *scene = (Scene2100 *)_globals->_sceneManager._scene; switch (action) { @@ -1415,6 +1416,7 @@ void Scene2100::Hotspot10::doAction(int action) { } else if (_globals->getFlag(13)) { SceneItem::display2(2100, 28); } else { + scene->_sceneMode = 2101; scene->setAction(&scene->_sequenceManager, scene, 2101, &_globals->_player, NULL); } break; -- cgit v1.2.3