From 3c6aaaa1fb51698f1663237e7732e3efcf2b0931 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Sat, 17 Aug 2013 22:12:54 -0400 Subject: TSAGE: Fix for leaving bridge in R2R scene 300 --- engines/tsage/ringworld2/ringworld2_scenes0.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engines/tsage') diff --git a/engines/tsage/ringworld2/ringworld2_scenes0.cpp b/engines/tsage/ringworld2/ringworld2_scenes0.cpp index 8d35fc7222..e64e9100c9 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes0.cpp +++ b/engines/tsage/ringworld2/ringworld2_scenes0.cpp @@ -3142,7 +3142,7 @@ bool Scene300::Doorway::startAction(CursorType action, Event &event) { if (action == CURSOR_USE) { if ((R2_GLOBALS._player._characterIndex == R2_QUINN) && - (!R2_GLOBALS.getFlag(44) || R2_GLOBALS._player._characterScene[R2_MIRANDA] == 500)) { + (!R2_GLOBALS.getFlag(44) || R2_GLOBALS._player._characterScene[R2_SEEKER] == 500)) { R2_GLOBALS._player.disableControl(); scene->_sceneMode = 301; scene->setAction(&scene->_sequenceManager1, scene, 301, &R2_GLOBALS._player, this, NULL); @@ -3559,7 +3559,7 @@ void Scene300::signal() { break; case 16: - if (_stripManager._field2E8 == 1) { + if (_stripManager._exitMode == 1) { R2_GLOBALS._player.setAction(NULL); R2_GLOBALS._sceneManager.changeScene(1000); } else { -- cgit v1.2.3