From 477d6233c3672d9a60cceea3570bc775df3d9253 Mon Sep 17 00:00:00 2001 From: Max Horn Date: Thu, 2 Jun 2011 14:11:38 +0200 Subject: ENGINES: Change 2nd param of Engine::saveGameState to Common::String --- engines/tsage/tsage.cpp | 2 +- engines/tsage/tsage.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'engines/tsage') diff --git a/engines/tsage/tsage.cpp b/engines/tsage/tsage.cpp index 6fae9785c0..50ce0ce4be 100644 --- a/engines/tsage/tsage.cpp +++ b/engines/tsage/tsage.cpp @@ -124,7 +124,7 @@ Common::Error TSageEngine::loadGameState(int slot) { /** * Save the game to the given slot index, and with the given name */ -Common::Error TSageEngine::saveGameState(int slot, const char *desc) { +Common::Error TSageEngine::saveGameState(int slot, const Common::String &desc) { return _saver->save(slot, desc); } diff --git a/engines/tsage/tsage.h b/engines/tsage/tsage.h index e3d37257cd..563fdfcc21 100644 --- a/engines/tsage/tsage.h +++ b/engines/tsage/tsage.h @@ -83,7 +83,7 @@ public: virtual bool canLoadGameStateCurrently(); virtual bool canSaveGameStateCurrently(); virtual Common::Error loadGameState(int slot); - virtual Common::Error saveGameState(int slot, const char *desc); + virtual Common::Error saveGameState(int slot, const Common::String &desc); Common::String generateSaveName(int slot); void initialize(); -- cgit v1.2.3