From 67c83ffffa55a11be076fea0ea11ae28b044600e Mon Sep 17 00:00:00 2001 From: strangerke Date: Sat, 30 Apr 2011 00:21:23 +0200 Subject: TSAGE: Fix a couple of big graphical glitches in scene 2100 --- engines/tsage/ringworld_scenes3.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engines/tsage') diff --git a/engines/tsage/ringworld_scenes3.cpp b/engines/tsage/ringworld_scenes3.cpp index fcbf7c8617..a0fd63d9b0 100644 --- a/engines/tsage/ringworld_scenes3.cpp +++ b/engines/tsage/ringworld_scenes3.cpp @@ -699,14 +699,14 @@ void Scene2100::Action6::signal() { Common::Point pt(130, 116); NpcMover *mover = new NpcMover(); - scene->_object2.addMover(mover, &pt, NULL); + scene->_object2.addMover(mover, &pt, this); break; } case 1: { scene->_object2.setPriority2(-1); Common::Point pt(153, 67); NpcMover *mover = new NpcMover(); - scene->_object2.addMover(mover, &pt, NULL); + scene->_object2.addMover(mover, &pt, this); break; } case 2: -- cgit v1.2.3