From 9c8bd056d6d597a10f7f653b559dc34cd2bd2be9 Mon Sep 17 00:00:00 2001 From: Bastien Bouclet Date: Thu, 15 Sep 2016 18:34:15 +0200 Subject: ENGINES: Stop using 'single id' --- engines/tsage/detection.cpp | 2 -- 1 file changed, 2 deletions(-) (limited to 'engines/tsage') diff --git a/engines/tsage/detection.cpp b/engines/tsage/detection.cpp index f10b9329e8..d6473eafff 100644 --- a/engines/tsage/detection.cpp +++ b/engines/tsage/detection.cpp @@ -58,7 +58,6 @@ Common::String TSageEngine::getPrimaryFilename() const { } // End of namespace TsAGE static const PlainGameDescriptor tSageGameTitles[] = { - { "tsage", "Tsunami TsAGE-based Game" }, { "ringworld", "Ringworld: Revenge of the Patriarch" }, { "blueforce", "Blue Force" }, { "ringworld2", "Return to Ringworld" }, @@ -75,7 +74,6 @@ enum { class TSageMetaEngine : public AdvancedMetaEngine { public: TSageMetaEngine() : AdvancedMetaEngine(TsAGE::gameDescriptions, sizeof(TsAGE::tSageGameDescription), tSageGameTitles) { - _singleId = "tsage"; } const char *getEngineId() const { -- cgit v1.2.3