From e79022bf3428354c8c7bcde4fa0406636bc8ded4 Mon Sep 17 00:00:00 2001 From: Strangerke Date: Fri, 13 Dec 2013 07:43:43 +0100 Subject: TSAGE: R2R - Fix CID 1004055 - Dead code due to incomplete hardcoded logic --- engines/tsage/ringworld2/ringworld2_scenes1.cpp | 25 +++++++++++++++++-------- engines/tsage/ringworld2/ringworld2_scenes1.h | 2 +- 2 files changed, 18 insertions(+), 9 deletions(-) (limited to 'engines/tsage') diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.cpp b/engines/tsage/ringworld2/ringworld2_scenes1.cpp index abef2061c0..39072f0329 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes1.cpp +++ b/engines/tsage/ringworld2/ringworld2_scenes1.cpp @@ -5073,9 +5073,9 @@ void Scene1337::playDelayCard(Card *card, Card *dest) { _item1.setAction(&_action9); } -void Scene1337::subC34A1(Card *subObj1, Card *subObj2) { - _actionCard1 = subObj1; - _actionCard2 = subObj2; +void Scene1337::playAntiDelayCard(Card *card, Card *dest) { + _actionCard1 = card; + _actionCard2 = dest; _item1.setAction(&_action8); } @@ -5800,7 +5800,7 @@ void Scene1337::handlePlayer0() { if (found) { found = false; - subC34A1(&_gameBoardSide[0]._handCard[i], &_gameBoardSide[0]._delayCard); + playAntiDelayCard(&_gameBoardSide[0]._handCard[i], &_gameBoardSide[0]._delayCard); } break; } @@ -6054,7 +6054,7 @@ void Scene1337::handlePlayer1() { if (found) { tmpVal = 0; - subC34A1(&_gameBoardSide[1]._handCard[i], &_gameBoardSide[1]._delayCard); + playAntiDelayCard(&_gameBoardSide[1]._handCard[i], &_gameBoardSide[1]._delayCard); } } } @@ -6264,7 +6264,7 @@ void Scene1337::handlePlayer3() { if (found) { found = false; - subC34A1(&_gameBoardSide[3]._handCard[i], &_gameBoardSide[3]._delayCard); + playAntiDelayCard(&_gameBoardSide[3]._handCard[i], &_gameBoardSide[3]._delayCard); } break; } @@ -6585,11 +6585,20 @@ void Scene1337::subD02CA() { } } if (foundVar4) { + // This station is already in place actionDisplay(1330, 34, 159, 10, 1, 200, 0, 7, 0, 154, 154); } else if (subC27B5(_gameBoardSide[2]._delayCard._cardId) != -1) { + // You must eliminate your delay before you can play a station actionDisplay(1330, 35, 159, 10, 1, 200, 0, 7, 0, 154, 154); } else { - if (j == 7) + int tmpVal = 0; + + for (int j = 0; j <= 7; j++) { + if ((_gameBoardSide[2]._outpostStation[j]._cardId > 1) && (_gameBoardSide[2]._outpostStation[j]._cardId <= 9)) + ++tmpVal; + } + + if (tmpVal == 7) _winnerId = 2; subC33C0(&_selectedCard, &_gameBoardSide[2]._outpostStation[i]); @@ -6624,7 +6633,7 @@ void Scene1337::subD02CA() { actionDisplay(1330, 41, 159, 10, 1, 200, 0, 7, 0, 154, 154); } } else { - subC34A1(&_selectedCard, &_gameBoardSide[2]._delayCard); + playAntiDelayCard(&_selectedCard, &_gameBoardSide[2]._delayCard); return; } } else { diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.h b/engines/tsage/ringworld2/ringworld2_scenes1.h index a6de5400d2..6cbc617578 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes1.h +++ b/engines/tsage/ringworld2/ringworld2_scenes1.h @@ -350,7 +350,7 @@ public: void subC33C0(Card *subObj1, Card *subObj2); void playDelayCard(Card *card, Card *dest); void playCard(Card *card, Card *dest); - void subC34A1(Card *subObj1, Card *subObj2); + void playAntiDelayCard(Card *card, Card *dest); Card *subC34EC(int arg1); void playCounterTrickCard(Card *card, int playerId); int getFreeHandCard(int playerId); -- cgit v1.2.3