From bee3fdd87ea349601f5942c1a96528e91d44c87d Mon Sep 17 00:00:00 2001 From: Gazben Date: Thu, 20 Mar 2014 17:35:02 +0100 Subject: TSAGE: Fix bug #6545 "Ringworld2 - F5 doesn't create a save game the first time" The save dialog glitched es the F5 event was already processed in engines/tsage/core.cpp and it caused the to immediately reopen. --- engines/tsage/ringworld2/ringworld2_logic.cpp | 6 ------ 1 file changed, 6 deletions(-) (limited to 'engines/tsage') diff --git a/engines/tsage/ringworld2/ringworld2_logic.cpp b/engines/tsage/ringworld2/ringworld2_logic.cpp index c5c6de980c..99188c1ab6 100644 --- a/engines/tsage/ringworld2/ringworld2_logic.cpp +++ b/engines/tsage/ringworld2/ringworld2_logic.cpp @@ -1215,12 +1215,6 @@ void Ringworld2Game::processEvent(Event &event) { R2_GLOBALS._events.setCursorFromFlag(); break; - case Common::KEYCODE_F5: - // F5 - Save - saveGame(); - R2_GLOBALS._events.setCursorFromFlag(); - break; - case Common::KEYCODE_F7: // F7 - Restore restoreGame(); -- cgit v1.2.3