From d4636f4616c132434b4ebce43dc86f50f2bb06d0 Mon Sep 17 00:00:00 2001 From: Adrian Frühwirth Date: Tue, 20 Mar 2018 22:53:18 +0100 Subject: TUCKER: Reset panel type to normal after loading a savegame --- engines/tucker/saveload.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'engines/tucker') diff --git a/engines/tucker/saveload.cpp b/engines/tucker/saveload.cpp index 4e33988ed2..3abe645acb 100644 --- a/engines/tucker/saveload.cpp +++ b/engines/tucker/saveload.cpp @@ -125,6 +125,8 @@ Common::Error TuckerEngine::loadGameState(int slot) { setBlackPalette(); loadBudSpr(); _forceRedrawPanelItems = true; + _panelType = kPanelTypeNormal; + setCursorState(kCursorStateNormal); delete file; return Common::kNoError; -- cgit v1.2.3