From 58b8b371fe579292b41e272145c0c20ff13ab70b Mon Sep 17 00:00:00 2001 From: Einar Johan Trøan Sømåen Date: Mon, 25 Jun 2012 16:14:28 +0200 Subject: WINTERMUTE: Fix even more warnings --- engines/wintermute/Sys/SysClassRegistry.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'engines/wintermute/Sys') diff --git a/engines/wintermute/Sys/SysClassRegistry.cpp b/engines/wintermute/Sys/SysClassRegistry.cpp index 0a41b59d35..7025e4c79a 100644 --- a/engines/wintermute/Sys/SysClassRegistry.cpp +++ b/engines/wintermute/Sys/SysClassRegistry.cpp @@ -177,7 +177,7 @@ HRESULT CSysClassRegistry::SaveTable(CBGame *Game, CBPersistMgr *persistMgr, boo counter++; if (!quickSave) { - Game->_indicatorProgress = 50.0f / (float)((float)_classes.size() / (float)counter); + Game->_indicatorProgress = (int)(50.0f / (float)((float)_classes.size() / (float)counter)); Game->DisplayContent(false); Game->_renderer->Flip(); } @@ -206,10 +206,10 @@ HRESULT CSysClassRegistry::LoadTable(CBGame *Game, CBPersistMgr *persistMgr) { _instanceMap.clear(); - int numClasses = persistMgr->getDWORD(); + uint32 numClasses = persistMgr->getDWORD(); - for (int i = 0; i < numClasses; i++) { - Game->_indicatorProgress = 50.0f / (float)((float)numClasses / (float)i); + for (uint32 i = 0; i < numClasses; i++) { + Game->_indicatorProgress = (int)(50.0f / (float)((float)numClasses / (float)i)); Game->DisplayContentSimple(); Game->_renderer->Flip(); -- cgit v1.2.3