From 9b5cf8f1bafd5aa0dba9194a8f04e58724652891 Mon Sep 17 00:00:00 2001 From: Einar Johan Trøan Sømåen Date: Sun, 29 Jul 2012 02:30:26 +0200 Subject: WINTERMUTE: Introduce a Singleton-class for holding registry/filemanager. --- engines/wintermute/ad/ad_game.cpp | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'engines/wintermute/ad/ad_game.cpp') diff --git a/engines/wintermute/ad/ad_game.cpp b/engines/wintermute/ad/ad_game.cpp index 260a3fc378..e399ba5fcf 100644 --- a/engines/wintermute/ad/ad_game.cpp +++ b/engines/wintermute/ad/ad_game.cpp @@ -1241,7 +1241,7 @@ bool AdGame::showCursor() { ////////////////////////////////////////////////////////////////////////// bool AdGame::loadFile(const char *filename) { - byte *buffer = _fileManager->readWholeFile(filename); + byte *buffer = BaseFileManager::getEngineInstance()->readWholeFile(filename); if (buffer == NULL) { _gameRef->LOG(0, "AdGame::LoadFile failed for file '%s'", filename); return STATUS_FAILED; @@ -1294,7 +1294,7 @@ bool AdGame::loadBuffer(byte *buffer, bool complete) { byte *params; byte *params2; int cmd = 1; - BaseParser parser(_gameRef); + BaseParser parser; bool itemFound = false, itemsFound = false; @@ -1537,7 +1537,7 @@ bool AdGame::getVersion(byte *verMajor, byte *verMinor, byte *extMajor, byte *ex ////////////////////////////////////////////////////////////////////////// bool AdGame::loadItemsFile(const char *filename, bool merge) { - byte *buffer = _gameRef->_fileManager->readWholeFile(filename); + byte *buffer = BaseFileManager::getEngineInstance()->readWholeFile(filename); if (buffer == NULL) { _gameRef->LOG(0, "AdGame::LoadItemsFile failed for file '%s'", filename); return STATUS_FAILED; @@ -1567,7 +1567,7 @@ bool AdGame::loadItemsBuffer(byte *buffer, bool merge) { byte *params; int cmd; - BaseParser parser(_gameRef); + BaseParser parser; if (!merge) { while (_items.getSize() > 0) { @@ -1650,7 +1650,7 @@ bool AdGame::windowLoadHook(UIWindow *win, char **buffer, char **params) { TOKEN_TABLE_END int cmd = PARSERR_GENERIC; - BaseParser parser(_gameRef); + BaseParser parser; cmd = parser.getCommand(buffer, commands, params); switch (cmd) { @@ -2130,12 +2130,12 @@ char *AdGame::findSpeechFile(char *stringID) { for (int i = 0; i < _speechDirs.getSize(); i++) { sprintf(ret, "%s%s.ogg", _speechDirs[i], stringID); - if (_fileManager->hasFile(ret)) { + if (BaseFileManager::getEngineInstance()->hasFile(ret)) { return ret; } sprintf(ret, "%s%s.wav", _speechDirs[i], stringID); - if (_fileManager->hasFile(ret)) { + if (BaseFileManager::getEngineInstance()->hasFile(ret)) { return ret; } } -- cgit v1.2.3