From a97907241051b493875950285f858c6e215238e3 Mon Sep 17 00:00:00 2001 From: Willem Jan Palenstijn Date: Tue, 1 Oct 2013 23:20:24 +0200 Subject: WINTERMUTE: Clean up byte/char casts in loading/parsing --- engines/wintermute/ad/ad_item.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/wintermute/ad/ad_item.h') diff --git a/engines/wintermute/ad/ad_item.h b/engines/wintermute/ad/ad_item.h index f074e5ac4e..935ea5d73d 100644 --- a/engines/wintermute/ad/ad_item.h +++ b/engines/wintermute/ad/ad_item.h @@ -50,7 +50,7 @@ public: AdItem(BaseGame *inGame); virtual ~AdItem(); bool loadFile(const char *filename); - bool loadBuffer(byte *buffer, bool complete = true); + bool loadBuffer(char *buffer, bool complete = true); // scripting interface virtual ScValue *scGetProperty(const Common::String &name) override; -- cgit v1.2.3