From b5a07fef8ebf29f7f44b15d9b34799c7e115fdad Mon Sep 17 00:00:00 2001 From: Einar Johan Trøan Sømåen Date: Sat, 21 Jul 2012 21:01:47 +0200 Subject: WINTERMUTE: Get rid of the C-prefix for class-definitions. --- engines/wintermute/ad/ad_region.cpp | 38 ++++++++++++++++++------------------- 1 file changed, 19 insertions(+), 19 deletions(-) (limited to 'engines/wintermute/ad/ad_region.cpp') diff --git a/engines/wintermute/ad/ad_region.cpp b/engines/wintermute/ad/ad_region.cpp index ae65be5013..1bd6051bda 100644 --- a/engines/wintermute/ad/ad_region.cpp +++ b/engines/wintermute/ad/ad_region.cpp @@ -37,10 +37,10 @@ namespace WinterMute { -IMPLEMENT_PERSISTENT(CAdRegion, false) +IMPLEMENT_PERSISTENT(AdRegion, false) ////////////////////////////////////////////////////////////////////////// -CAdRegion::CAdRegion(CBGame *inGame): CBRegion(inGame) { +AdRegion::AdRegion(BaseGame *inGame): BaseRegion(inGame) { _blocked = false; _decoration = false; _zoom = 0; @@ -49,15 +49,15 @@ CAdRegion::CAdRegion(CBGame *inGame): CBRegion(inGame) { ////////////////////////////////////////////////////////////////////////// -CAdRegion::~CAdRegion() { +AdRegion::~AdRegion() { } ////////////////////////////////////////////////////////////////////////// -bool CAdRegion::loadFile(const char *filename) { +bool AdRegion::loadFile(const char *filename) { byte *buffer = _gameRef->_fileManager->readWholeFile(filename); if (buffer == NULL) { - _gameRef->LOG(0, "CAdRegion::LoadFile failed for file '%s'", filename); + _gameRef->LOG(0, "AdRegion::LoadFile failed for file '%s'", filename); return STATUS_FAILED; } @@ -95,7 +95,7 @@ TOKEN_DEF(PROPERTY) TOKEN_DEF(EDITOR_PROPERTY) TOKEN_DEF_END ////////////////////////////////////////////////////////////////////////// -bool CAdRegion::loadBuffer(byte *buffer, bool complete) { +bool AdRegion::loadBuffer(byte *buffer, bool complete) { TOKEN_TABLE_START(commands) TOKEN_TABLE(REGION) TOKEN_TABLE(TEMPLATE) @@ -118,7 +118,7 @@ bool CAdRegion::loadBuffer(byte *buffer, bool complete) { byte *params; int cmd; - CBParser parser(_gameRef); + BaseParser parser(_gameRef); if (complete) { if (parser.getCommand((char **)&buffer, commands, (char **)¶ms) != TOKEN_REGION) { @@ -170,7 +170,7 @@ bool CAdRegion::loadBuffer(byte *buffer, bool complete) { case TOKEN_POINT: { int x, y; parser.scanStr((char *)params, "%d,%d", &x, &y); - _points.add(new CBPoint(x, y)); + _points.add(new BasePoint(x, y)); } break; @@ -219,7 +219,7 @@ bool CAdRegion::loadBuffer(byte *buffer, bool complete) { ////////////////////////////////////////////////////////////////////////// // high level scripting interface ////////////////////////////////////////////////////////////////////////// -bool CAdRegion::scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name) { +bool AdRegion::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack, const char *name) { /* ////////////////////////////////////////////////////////////////////////// // SkipTo @@ -233,12 +233,12 @@ bool CAdRegion::scCallMethod(CScScript *script, CScStack *stack, CScStack *thisS return STATUS_OK; } - else*/ return CBRegion::scCallMethod(script, stack, thisStack, name); + else*/ return BaseRegion::scCallMethod(script, stack, thisStack, name); } ////////////////////////////////////////////////////////////////////////// -CScValue *CAdRegion::scGetProperty(const char *name) { +ScValue *AdRegion::scGetProperty(const char *name) { _scValue->setNULL(); ////////////////////////////////////////////////////////////////////////// @@ -289,12 +289,12 @@ CScValue *CAdRegion::scGetProperty(const char *name) { return _scValue; } - else return CBRegion::scGetProperty(name); + else return BaseRegion::scGetProperty(name); } ////////////////////////////////////////////////////////////////////////// -bool CAdRegion::scSetProperty(const char *name, CScValue *value) { +bool AdRegion::scSetProperty(const char *name, ScValue *value) { ////////////////////////////////////////////////////////////////////////// // Name ////////////////////////////////////////////////////////////////////////// @@ -335,18 +335,18 @@ bool CAdRegion::scSetProperty(const char *name, CScValue *value) { return STATUS_OK; } - else return CBRegion::scSetProperty(name, value); + else return BaseRegion::scSetProperty(name, value); } ////////////////////////////////////////////////////////////////////////// -const char *CAdRegion::scToString() { +const char *AdRegion::scToString() { return "[ad region]"; } ////////////////////////////////////////////////////////////////////////// -bool CAdRegion::saveAsText(CBDynBuffer *buffer, int indent) { +bool AdRegion::saveAsText(BaseDynamicBuffer *buffer, int indent) { buffer->putTextIndent(indent, "REGION {\n"); buffer->putTextIndent(indent + 2, "NAME=\"%s\"\n", _name); buffer->putTextIndent(indent + 2, "CAPTION=\"%s\"\n", getCaption()); @@ -369,7 +369,7 @@ bool CAdRegion::saveAsText(CBDynBuffer *buffer, int indent) { buffer->putTextIndent(indent + 2, "POINT {%d,%d}\n", _points[i]->x, _points[i]->y); } - CBBase::saveAsText(buffer, indent + 2); + BaseClass::saveAsText(buffer, indent + 2); buffer->putTextIndent(indent, "}\n\n"); @@ -378,8 +378,8 @@ bool CAdRegion::saveAsText(CBDynBuffer *buffer, int indent) { ////////////////////////////////////////////////////////////////////////// -bool CAdRegion::persist(CBPersistMgr *persistMgr) { - CBRegion::persist(persistMgr); +bool AdRegion::persist(BasePersistenceManager *persistMgr) { + BaseRegion::persist(persistMgr); persistMgr->transfer(TMEMBER(_alpha)); persistMgr->transfer(TMEMBER(_blocked)); -- cgit v1.2.3