From 980dc4a456f55a8b6526d2bc6f7694a0b2d666b3 Mon Sep 17 00:00:00 2001 From: Einar Johan Trøan Sømåen Date: Sat, 26 Jan 2013 18:06:42 +0100 Subject: WINTERMUTE: Replace all NULLs with nullptr. --- engines/wintermute/ad/ad_scene_node.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'engines/wintermute/ad/ad_scene_node.cpp') diff --git a/engines/wintermute/ad/ad_scene_node.cpp b/engines/wintermute/ad/ad_scene_node.cpp index d0202236fd..f84e9212e5 100644 --- a/engines/wintermute/ad/ad_scene_node.cpp +++ b/engines/wintermute/ad/ad_scene_node.cpp @@ -36,18 +36,18 @@ IMPLEMENT_PERSISTENT(AdSceneNode, false) ////////////////////////////////////////////////////////////////////////// AdSceneNode::AdSceneNode(BaseGame *inGame) : BaseObject(inGame) { _type = OBJECT_NONE; - _region = NULL; - _entity = NULL; + _region = nullptr; + _entity = nullptr; } ////////////////////////////////////////////////////////////////////////// AdSceneNode::~AdSceneNode() { _gameRef->unregisterObject(_region); - _region = NULL; + _region = nullptr; _gameRef->unregisterObject(_entity); - _entity = NULL; + _entity = nullptr; } -- cgit v1.2.3