From e32b79bff1260f8d2853404f750acc22209a323b Mon Sep 17 00:00:00 2001 From: Einar Johan Trøan Sømåen Date: Tue, 7 Aug 2012 13:32:26 +0200 Subject: WINTERMUTE: Save the random-seed as well. --- engines/wintermute/ad/ad_talk_holder.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engines/wintermute/ad/ad_talk_holder.cpp') diff --git a/engines/wintermute/ad/ad_talk_holder.cpp b/engines/wintermute/ad/ad_talk_holder.cpp index 5a2b3df31b..a5ab7f3a6d 100644 --- a/engines/wintermute/ad/ad_talk_holder.cpp +++ b/engines/wintermute/ad/ad_talk_holder.cpp @@ -34,7 +34,7 @@ #include "engines/wintermute/base/base_game.h" #include "engines/wintermute/base/base_sprite.h" #include "engines/wintermute/platform_osystem.h" -#include "engines/wintermute/wintermute.h" +#include "engines/wintermute/base/base_engine.h" #include "common/str.h" namespace WinterMute { @@ -111,7 +111,7 @@ BaseSprite *AdTalkHolder::getTalkStance(const char *stance) { ret = _sprite; } else { // TODO: remember last - int rnd = g_wintermute->randInt(0, _talkSprites.getSize() - 1); + int rnd = BaseEngine::instance().randInt(0, _talkSprites.getSize() - 1); ret = _talkSprites[rnd]; } } -- cgit v1.2.3