From 6dc1e09da93c0ba0507fd0ceadbbb504469deccc Mon Sep 17 00:00:00 2001 From: Einar Johan Trøan Sømåen Date: Sun, 29 Jul 2012 00:27:50 +0200 Subject: WINTERMUTE: Replace const char* with const Common::String & in fonts, gfx, particles, sound and files. --- engines/wintermute/ad/ad_entity.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engines/wintermute/ad') diff --git a/engines/wintermute/ad/ad_entity.cpp b/engines/wintermute/ad/ad_entity.cpp index 6fea297018..4d1641036a 100644 --- a/engines/wintermute/ad/ad_entity.cpp +++ b/engines/wintermute/ad/ad_entity.cpp @@ -1003,8 +1003,8 @@ bool AdEntity::saveAsText(BaseDynamicBuffer *buffer, int indent) { buffer->putTextIndent(indent + 2, "SPRITE=\"%s\"\n", _sprite->getFilename()); } - if (_subtype == ENTITY_SOUND && _sFX && _sFX->_soundFilename) { - buffer->putTextIndent(indent + 2, "SOUND=\"%s\"\n", _sFX->_soundFilename); + if (_subtype == ENTITY_SOUND && _sFX && _sFX->getFilename()) { + buffer->putTextIndent(indent + 2, "SOUND=\"%s\"\n", _sFX->getFilename()); buffer->putTextIndent(indent + 2, "SOUND_START_TIME=%d\n", _sFXStart); buffer->putTextIndent(indent + 2, "SOUND_VOLUME=%d\n", _sFXVolume); } -- cgit v1.2.3