From c7fa8e7d1024e4447a7396b5099870d01b775746 Mon Sep 17 00:00:00 2001 From: Einar Johan Trøan Sømåen Date: Fri, 27 Jul 2012 19:35:20 +0200 Subject: WINTERMUTE: Move settings-files to save-dir (gzipped xml now) --- engines/wintermute/ad/ad_game.cpp | 2 +- engines/wintermute/ad/ad_game.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'engines/wintermute/ad') diff --git a/engines/wintermute/ad/ad_game.cpp b/engines/wintermute/ad/ad_game.cpp index 66ec582f21..b922123e38 100644 --- a/engines/wintermute/ad/ad_game.cpp +++ b/engines/wintermute/ad/ad_game.cpp @@ -66,7 +66,7 @@ namespace WinterMute { IMPLEMENT_PERSISTENT(AdGame, true) ////////////////////////////////////////////////////////////////////////// -AdGame::AdGame(): BaseGame() { +AdGame::AdGame(const Common::String &gameId): BaseGame(gameId) { _responseBox = NULL; _inventoryBox = NULL; diff --git a/engines/wintermute/ad/ad_game.h b/engines/wintermute/ad/ad_game.h index ef671b0a64..7f76b959d4 100644 --- a/engines/wintermute/ad/ad_game.h +++ b/engines/wintermute/ad/ad_game.h @@ -118,7 +118,7 @@ public: bool addObject(AdObject *object); AdScene *_scene; bool initLoop(); - AdGame(); + AdGame(const Common::String &gameId); virtual ~AdGame(); BaseArray _objects; -- cgit v1.2.3