From 8f25b651e8fc05dc29e6ea5fff5eba1c8df78697 Mon Sep 17 00:00:00 2001 From: Einar Johan Trøan Sømåen Date: Thu, 18 Apr 2013 12:10:40 +0200 Subject: WINTERMUTE: Split the timers from BaseGame into a separate class. --- engines/wintermute/base/base_engine.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'engines/wintermute/base/base_engine.h') diff --git a/engines/wintermute/base/base_engine.h b/engines/wintermute/base/base_engine.h index aa23cdd3e5..e460711d22 100644 --- a/engines/wintermute/base/base_engine.h +++ b/engines/wintermute/base/base_engine.h @@ -42,6 +42,7 @@ class BaseGame; class BaseSoundMgr; class BaseRenderer; class SystemClassRegistry; +class Timer; class BaseEngine : public Common::Singleton { void init(Common::Language lang); BaseFileManager *_fileManager; @@ -64,6 +65,8 @@ public: BaseFileManager *getFileManager() { return _fileManager; } BaseSoundMgr *getSoundMgr(); BaseRenderer *getRenderer(); + static const Timer *getTimer(); + static const Timer *getLiveTimer(); static void LOG(bool res, const char *fmt, ...); const char *getGameId() { return _gameId.c_str(); } }; -- cgit v1.2.3