From 5683f076331d2831eb4720b65bb53e8d01ca33ee Mon Sep 17 00:00:00 2001 From: Einar Johan Trøan Sømåen Date: Sat, 21 Jul 2012 18:19:07 +0200 Subject: WINTERMUTE: Rename CamelCased filenames to prefixed_under_score-filenames This is mostly a lead-up to namespacing the Ad/Base folders, and then possibly removing the prefixes from the files, it also has the added benefit of getting rid of the odd case-typos that makes for issues on platforms that don't ignore case. --- engines/wintermute/base/base_file_manager.h | 85 +++++++++++++++++++++++++++++ 1 file changed, 85 insertions(+) create mode 100644 engines/wintermute/base/base_file_manager.h (limited to 'engines/wintermute/base/base_file_manager.h') diff --git a/engines/wintermute/base/base_file_manager.h b/engines/wintermute/base/base_file_manager.h new file mode 100644 index 0000000000..1bf3156ebe --- /dev/null +++ b/engines/wintermute/base/base_file_manager.h @@ -0,0 +1,85 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +/* + * This file is based on WME Lite. + * http://dead-code.org/redir.php?target=wmelite + * Copyright (c) 2011 Jan Nedoma + */ + +#ifndef WINTERMUTE_BFILEMANAGER_H +#define WINTERMUTE_BFILEMANAGER_H + +#include "engines/wintermute/base/file/base_file_entry.h" +#include "common/archive.h" +#include "common/str.h" + +namespace Common { +class File; +} + +namespace WinterMute { +class CBFile; +class CBFileManager: CBBase { +public: + bool findPackageSignature(Common::File *f, uint32 *offset); + bool cleanup(); + bool setBasePath(const Common::String &path); + bool restoreCurrentDir(); + char *_basePath; + bool getFullPath(const Common::String &filename, char *fullname); + Common::SeekableReadStream *openFileRaw(const Common::String &filename); + bool closeFile(Common::SeekableReadStream *File); + bool hasFile(const Common::String &filename); + Common::SeekableReadStream *openFile(const Common::String &filename, bool absPathWarning = true, bool keepTrackOf = true); + CBFileEntry *getPackageEntry(const Common::String &filename); + Common::File *openSingleFile(const Common::String &name); + Common::File *openPackage(const Common::String &name); + bool registerPackages(); + bool initPaths(); + bool reloadPaths(); + typedef enum { + PATH_PACKAGE, PATH_SINGLE + } TPathType; + bool addPath(TPathType type, const Common::String &path); + bool requestCD(int cd, char *packageFile, const char *filename); + Common::SeekableReadStream *loadSaveGame(const Common::String &filename); + bool saveFile(const Common::String &filename, byte *buffer, uint32 bufferSize, bool compressed = false, byte *prefixBuffer = NULL, uint32 prefixSize = 0); + byte *readWholeFile(const Common::String &filename, uint32 *size = NULL, bool mustExist = true); + CBFileManager(CBGame *inGame = NULL); + virtual ~CBFileManager(); + Common::Array _singlePaths; + Common::Array _packagePaths; + Common::Array _packages; + Common::Array _openFiles; + + Common::HashMap _files; +private: + bool registerPackage(const Common::String &filename, bool searchSignature = false); + Common::HashMap::iterator _filesIter; + bool isValidPackage(const AnsiString &fileName) const; + +}; + +} // end of namespace WinterMute + +#endif -- cgit v1.2.3