From 3185e9157605d77338b0cde3fcb15703ce0381b5 Mon Sep 17 00:00:00 2001 From: Einar Johan Trøan Sømåen Date: Wed, 17 Apr 2013 16:09:35 +0200 Subject: WINTERMUTE: Use strlcat/strlcpy in BaseGame::setWindowTitle --- engines/wintermute/base/base_game.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'engines/wintermute/base/base_game.cpp') diff --git a/engines/wintermute/base/base_game.cpp b/engines/wintermute/base/base_game.cpp index 94ea36cd06..dcf7568447 100644 --- a/engines/wintermute/base/base_game.cpp +++ b/engines/wintermute/base/base_game.cpp @@ -3402,11 +3402,11 @@ bool BaseGame::getVersion(byte *verMajor, byte *verMinor, byte *extMajor, byte * void BaseGame::setWindowTitle() { if (_renderer) { char title[512]; - strcpy(title, _caption[0]); + Common::strlcpy(title, _caption[0], 512); if (title[0] != '\0') { - strcat(title, " - "); + Common::strlcat(title, " - ", 512); } - strcat(title, "WME Lite"); + Common::strlcat(title, "WME Lite", 512); Utf8String utf8Title; -- cgit v1.2.3