From 6b4adab654461646a3873b7ad39a283feeb29037 Mon Sep 17 00:00:00 2001 From: Einar Johan Trøan Sømåen Date: Mon, 28 Oct 2013 19:19:12 +0100 Subject: WINTERMUTE: Transfer booleans explicitly when saving/loading. --- engines/wintermute/base/base_game_music.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engines/wintermute/base/base_game_music.cpp') diff --git a/engines/wintermute/base/base_game_music.cpp b/engines/wintermute/base/base_game_music.cpp index c50969df76..9462757a8a 100644 --- a/engines/wintermute/base/base_game_music.cpp +++ b/engines/wintermute/base/base_game_music.cpp @@ -221,12 +221,12 @@ bool BaseGameMusic::persistChannels(BasePersistenceManager *persistMgr) { } bool BaseGameMusic::persistCrossfadeSettings(BasePersistenceManager *persistMgr) { - persistMgr->transfer(TMEMBER(_musicCrossfadeRunning)); + persistMgr->transferBool(TMEMBER(_musicCrossfadeRunning)); persistMgr->transfer(TMEMBER(_musicCrossfadeStartTime)); persistMgr->transfer(TMEMBER(_musicCrossfadeLength)); persistMgr->transfer(TMEMBER(_musicCrossfadeChannel1)); persistMgr->transfer(TMEMBER(_musicCrossfadeChannel2)); - persistMgr->transfer(TMEMBER(_musicCrossfadeSwap)); + persistMgr->transferBool(TMEMBER(_musicCrossfadeSwap)); return true; } -- cgit v1.2.3