From 72d0affe014026125168f1a6785ef0f57447c6df Mon Sep 17 00:00:00 2001 From: Einar Johan Trøan Sømåen Date: Fri, 19 Apr 2013 17:16:57 +0200 Subject: WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid overload-misses. --- engines/wintermute/base/base_game_music.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/wintermute/base/base_game_music.cpp') diff --git a/engines/wintermute/base/base_game_music.cpp b/engines/wintermute/base/base_game_music.cpp index a39deb8d8d..ac23801e4c 100644 --- a/engines/wintermute/base/base_game_music.cpp +++ b/engines/wintermute/base/base_game_music.cpp @@ -214,7 +214,7 @@ bool BaseGameMusic::updateMusicCrossfade() { bool BaseGameMusic::persistChannels(BasePersistenceManager *persistMgr) { for (int i = 0; i < NUM_MUSIC_CHANNELS; i++) { - persistMgr->transfer(TMEMBER(_music[i])); + persistMgr->transferPtr(TMEMBER_PTR(_music[i])); persistMgr->transfer(TMEMBER(_musicStartTime[i])); } return true; -- cgit v1.2.3