From 7892188bcf45ec7eaeee9eed1c92b84839c1224b Mon Sep 17 00:00:00 2001 From: Einar Johan Trøan Sømåen Date: Tue, 5 Nov 2013 13:31:13 +0100 Subject: WINTERMUTE: Transfer Uint32s explicitly when saving/loading. --- engines/wintermute/base/base_game_music.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'engines/wintermute/base/base_game_music.cpp') diff --git a/engines/wintermute/base/base_game_music.cpp b/engines/wintermute/base/base_game_music.cpp index 9462757a8a..a401da2d97 100644 --- a/engines/wintermute/base/base_game_music.cpp +++ b/engines/wintermute/base/base_game_music.cpp @@ -215,15 +215,15 @@ bool BaseGameMusic::updateMusicCrossfade() { bool BaseGameMusic::persistChannels(BasePersistenceManager *persistMgr) { for (int i = 0; i < NUM_MUSIC_CHANNELS; i++) { persistMgr->transferPtr(TMEMBER_PTR(_music[i])); - persistMgr->transfer(TMEMBER(_musicStartTime[i])); + persistMgr->transferUint32(TMEMBER(_musicStartTime[i])); } return true; } bool BaseGameMusic::persistCrossfadeSettings(BasePersistenceManager *persistMgr) { persistMgr->transferBool(TMEMBER(_musicCrossfadeRunning)); - persistMgr->transfer(TMEMBER(_musicCrossfadeStartTime)); - persistMgr->transfer(TMEMBER(_musicCrossfadeLength)); + persistMgr->transferUint32(TMEMBER(_musicCrossfadeStartTime)); + persistMgr->transferUint32(TMEMBER(_musicCrossfadeLength)); persistMgr->transfer(TMEMBER(_musicCrossfadeChannel1)); persistMgr->transfer(TMEMBER(_musicCrossfadeChannel2)); persistMgr->transferBool(TMEMBER(_musicCrossfadeSwap)); -- cgit v1.2.3