From b5a07fef8ebf29f7f44b15d9b34799c7e115fdad Mon Sep 17 00:00:00 2001 From: Einar Johan Trøan Sømåen Date: Sat, 21 Jul 2012 21:01:47 +0200 Subject: WINTERMUTE: Get rid of the C-prefix for class-definitions. --- engines/wintermute/base/base_keyboard_state.h | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'engines/wintermute/base/base_keyboard_state.h') diff --git a/engines/wintermute/base/base_keyboard_state.h b/engines/wintermute/base/base_keyboard_state.h index bdf268c601..8c4b1afb59 100644 --- a/engines/wintermute/base/base_keyboard_state.h +++ b/engines/wintermute/base/base_keyboard_state.h @@ -37,7 +37,7 @@ namespace WinterMute { -class CBKeyboardState : public CBScriptable { +class BaseKeyboardState : public BaseScriptable { public: uint32 _currentKeyData; uint32 _currentCharCode; @@ -47,9 +47,9 @@ public: bool _currentAlt; bool _currentControl; - DECLARE_PERSISTENT(CBKeyboardState, CBScriptable) - CBKeyboardState(CBGame *inGame); - virtual ~CBKeyboardState(); + DECLARE_PERSISTENT(BaseKeyboardState, BaseScriptable) + BaseKeyboardState(BaseGame *inGame); + virtual ~BaseKeyboardState(); bool readKey(Common::Event *event); void handleKeyPress(Common::Event *event); @@ -59,9 +59,9 @@ public: static bool isAltDown(); // scripting interface - virtual CScValue *scGetProperty(const char *name); - virtual bool scSetProperty(const char *name, CScValue *value); - virtual bool scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name); + virtual ScValue *scGetProperty(const char *name); + virtual bool scSetProperty(const char *name, ScValue *value); + virtual bool scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack, const char *name); virtual const char *scToString(); private: -- cgit v1.2.3