From 97dc2a22c4cb9f40956966d682cf9ce0b985960b Mon Sep 17 00:00:00 2001 From: Tobia Tesan Date: Sun, 6 Mar 2016 11:47:24 +0100 Subject: WINTERMUTE: Use Common::String in BasePersistenceManager-ctor --- engines/wintermute/base/base_persistence_manager.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engines/wintermute/base/base_persistence_manager.cpp') diff --git a/engines/wintermute/base/base_persistence_manager.cpp b/engines/wintermute/base/base_persistence_manager.cpp index bb5e0c4091..0a0ba91e5d 100644 --- a/engines/wintermute/base/base_persistence_manager.cpp +++ b/engines/wintermute/base/base_persistence_manager.cpp @@ -56,7 +56,7 @@ namespace Wintermute { #define SAVE_MAGIC_3 0x12564154 ////////////////////////////////////////////////////////////////////////// -BasePersistenceManager::BasePersistenceManager(const char *savePrefix, bool deleteSingleton) { +BasePersistenceManager::BasePersistenceManager(const Common::String &savePrefix, bool deleteSingleton) { _saving = false; _offset = 0; _saveStream = nullptr; @@ -91,7 +91,7 @@ BasePersistenceManager::BasePersistenceManager(const char *savePrefix, bool dele _thumbnailDataSize = 0; _thumbnailData = nullptr; - if (savePrefix) { + if (savePrefix != "") { _savePrefix = savePrefix; } else if (_gameRef) { _savePrefix = _gameRef->getGameTargetName(); -- cgit v1.2.3