From b5a07fef8ebf29f7f44b15d9b34799c7e115fdad Mon Sep 17 00:00:00 2001 From: Einar Johan Trøan Sømåen Date: Sat, 21 Jul 2012 21:01:47 +0200 Subject: WINTERMUTE: Get rid of the C-prefix for class-definitions. --- engines/wintermute/base/base_script_holder.h | 24 ++++++++++++------------ 1 file changed, 12 insertions(+), 12 deletions(-) (limited to 'engines/wintermute/base/base_script_holder.h') diff --git a/engines/wintermute/base/base_script_holder.h b/engines/wintermute/base/base_script_holder.h index 0e5bc1b7ec..52711572c1 100644 --- a/engines/wintermute/base/base_script_holder.h +++ b/engines/wintermute/base/base_script_holder.h @@ -35,21 +35,21 @@ namespace WinterMute { -class CBScriptHolder : public CBScriptable { +class BaseScriptHolder : public BaseScriptable { public: - DECLARE_PERSISTENT(CBScriptHolder, CBScriptable) + DECLARE_PERSISTENT(BaseScriptHolder, BaseScriptable) - CBScriptHolder(CBGame *inGame); - virtual ~CBScriptHolder(); - virtual CScScript *invokeMethodThread(const char *methodName); + BaseScriptHolder(BaseGame *inGame); + virtual ~BaseScriptHolder(); + virtual ScScript *invokeMethodThread(const char *methodName); virtual void makeFreezable(bool freezable); bool canHandleEvent(const char *eventName); virtual bool canHandleMethod(const char *eventMethod); bool cleanup(); - bool removeScript(CScScript *script); + bool removeScript(ScScript *script); bool addScript(const char *filename); - virtual bool saveAsText(CBDynBuffer *buffer, int indent); - virtual bool listen(CBScriptHolder *param1, uint32 param2); + virtual bool saveAsText(BaseDynamicBuffer *buffer, int indent); + virtual bool listen(BaseScriptHolder *param1, uint32 param2); bool applyEvent(const char *eventName, bool unbreakable = false); void setFilename(const char *filename); bool parseProperty(byte *buffer, bool complete = true); @@ -57,11 +57,11 @@ public: bool _freezable; bool _ready; - CBArray _scripts; + BaseArray _scripts; // scripting interface - virtual CScValue *scGetProperty(const char *name); - virtual bool scSetProperty(const char *name, CScValue *value); - virtual bool scCallMethod(CScScript *script, CScStack *stack, CScStack *thisStack, const char *name); + virtual ScValue *scGetProperty(const char *name); + virtual bool scSetProperty(const char *name, ScValue *value); + virtual bool scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack, const char *name); virtual const char *scToString(); virtual void scDebuggerDesc(char *buf, int bufSize); // IWmeObject -- cgit v1.2.3