From 7892188bcf45ec7eaeee9eed1c92b84839c1224b Mon Sep 17 00:00:00 2001 From: Einar Johan Trøan Sømåen Date: Tue, 5 Nov 2013 13:31:13 +0100 Subject: WINTERMUTE: Transfer Uint32s explicitly when saving/loading. --- engines/wintermute/base/base_sprite.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/wintermute/base/base_sprite.cpp') diff --git a/engines/wintermute/base/base_sprite.cpp b/engines/wintermute/base/base_sprite.cpp index df696f21a2..afc33121ef 100644 --- a/engines/wintermute/base/base_sprite.cpp +++ b/engines/wintermute/base/base_sprite.cpp @@ -535,7 +535,7 @@ bool BaseSprite::persist(BasePersistenceManager *persistMgr) { _frames.persist(persistMgr); - persistMgr->transfer(TMEMBER(_lastFrameTime)); + persistMgr->transferUint32(TMEMBER(_lastFrameTime)); persistMgr->transferBool(TMEMBER(_looping)); persistMgr->transfer(TMEMBER(_moveX)); persistMgr->transfer(TMEMBER(_moveY)); -- cgit v1.2.3