From 45c5eb5cab069ea9ca4302a637f4621d460c790d Mon Sep 17 00:00:00 2001 From: Einar Johan Trøan Sømåen Date: Wed, 25 Jul 2012 05:08:13 +0200 Subject: WINTERMUTE: Privatize/Protect variables that don't need to be public. --- engines/wintermute/base/base_string_table.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engines/wintermute/base/base_string_table.h') diff --git a/engines/wintermute/base/base_string_table.h b/engines/wintermute/base/base_string_table.h index ac46aaee43..e8dee0c42d 100644 --- a/engines/wintermute/base/base_string_table.h +++ b/engines/wintermute/base/base_string_table.h @@ -37,9 +37,9 @@ namespace WinterMute { class BaseStringTable : public BaseClass { public: - const char *expandStatic(const char *string, bool forceExpand = false); + const char *expandStatic(const char *string); bool loadFile(const char *filename, bool deleteAll = true); - void expand(char **str, bool forceExpand = false); + void expand(char **str); bool addString(const char *key, const char *val, bool reportDuplicities = true); BaseStringTable(BaseGame *inGame); virtual ~BaseStringTable(); -- cgit v1.2.3