From 769b1084ab9ec297f8cd6b1cff15fca3c3b3ebc9 Mon Sep 17 00:00:00 2001 From: Einar Johan Trøan Sømåen Date: Wed, 17 Apr 2013 20:02:08 +0200 Subject: WINTERMUTE: Privatize even more members in BaseGame. --- engines/wintermute/base/base_sub_frame.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/wintermute/base/base_sub_frame.cpp') diff --git a/engines/wintermute/base/base_sub_frame.cpp b/engines/wintermute/base/base_sub_frame.cpp index a06d7f50eb..c8c07737ac 100644 --- a/engines/wintermute/base/base_sub_frame.cpp +++ b/engines/wintermute/base/base_sub_frame.cpp @@ -243,7 +243,7 @@ bool BaseSubFrame::draw(int x, int y, BaseObject *registerOwner, float zoomX, fl _gameRef->_renderer->addRectToList(new BaseActiveRect(_gameRef, registerOwner, this, (int)(x - (_hotspotX + getRect().left) * (zoomX / 100)), (int)(y - (_hotspotY + getRect().top) * (zoomY / 100)), (int)((getRect().right - getRect().left) * (zoomX / 100)), (int)((getRect().bottom - getRect().top) * (zoomY / 100)), zoomX, zoomY, precise)); } } - if (_gameRef->_suspendedRendering) { + if (_gameRef->getSuspendedRendering()) { return STATUS_OK; } -- cgit v1.2.3