From 6dc1e09da93c0ba0507fd0ceadbbb504469deccc Mon Sep 17 00:00:00 2001 From: Einar Johan Trøan Sømåen Date: Sun, 29 Jul 2012 00:27:50 +0200 Subject: WINTERMUTE: Replace const char* with const Common::String & in fonts, gfx, particles, sound and files. --- engines/wintermute/base/base_surface_storage.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/wintermute/base/base_surface_storage.h') diff --git a/engines/wintermute/base/base_surface_storage.h b/engines/wintermute/base/base_surface_storage.h index 13c4deb3db..c09b0a30ab 100644 --- a/engines/wintermute/base/base_surface_storage.h +++ b/engines/wintermute/base/base_surface_storage.h @@ -44,7 +44,7 @@ public: //DECLARE_PERSISTENT(BaseSurfaceStorage, BaseClass); bool restoreAll(); - BaseSurface *addSurface(const char *filename, bool defaultCK = true, byte ckRed = 0, byte ckGreen = 0, byte ckBlue = 0, int lifeTime = -1, bool keepLoaded = false); + BaseSurface *addSurface(const Common::String &filename, bool defaultCK = true, byte ckRed = 0, byte ckGreen = 0, byte ckBlue = 0, int lifeTime = -1, bool keepLoaded = false); bool removeSurface(BaseSurface *surface); BaseSurfaceStorage(BaseGame *inGame); virtual ~BaseSurfaceStorage(); -- cgit v1.2.3