From 448911930d8d6bf43a67769d50ee4048f296b7f4 Mon Sep 17 00:00:00 2001 From: Einar Johan Trøan Sømåen Date: Mon, 23 Jul 2012 03:01:05 +0200 Subject: WINTERMUTE: Remove unused code from platform_osystem.h --- engines/wintermute/base/base_transition_manager.cpp | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) (limited to 'engines/wintermute/base/base_transition_manager.cpp') diff --git a/engines/wintermute/base/base_transition_manager.cpp b/engines/wintermute/base/base_transition_manager.cpp index b524636af7..e4665756e2 100644 --- a/engines/wintermute/base/base_transition_manager.cpp +++ b/engines/wintermute/base/base_transition_manager.cpp @@ -29,7 +29,6 @@ #include "engines/wintermute/dcgf.h" #include "engines/wintermute/base/base_transition_manager.h" #include "engines/wintermute/base/base_game.h" -#include "engines/wintermute/platform_osystem.h" namespace WinterMute { @@ -88,7 +87,7 @@ bool BaseTransitionMgr::update() { if (!_started) { _started = true; - _lastTime = BasePlatform::getTime(); + _lastTime = g_system->getMillis(); } switch (_type) { @@ -97,7 +96,7 @@ bool BaseTransitionMgr::update() { break; case TRANSITION_FADE_OUT: { - uint32 time = BasePlatform::getTime() - _lastTime; + uint32 time = g_system->getMillis() - _lastTime; int alpha = (int)(255 - (float)time / (float)FADE_DURATION * 255); alpha = MIN(255, MAX(alpha, 0)); _gameRef->_renderer->fade((uint16)alpha); @@ -108,7 +107,7 @@ bool BaseTransitionMgr::update() { break; case TRANSITION_FADE_IN: { - uint32 time = BasePlatform::getTime() - _lastTime; + uint32 time = g_system->getMillis() - _lastTime; int alpha = (int)((float)time / (float)FADE_DURATION * 255); alpha = MIN(255, MAX(alpha, 0)); _gameRef->_renderer->fade((uint16)alpha); -- cgit v1.2.3