From 9b5cf8f1bafd5aa0dba9194a8f04e58724652891 Mon Sep 17 00:00:00 2001 From: Einar Johan Trøan Sømåen Date: Sun, 29 Jul 2012 02:30:26 +0200 Subject: WINTERMUTE: Introduce a Singleton-class for holding registry/filemanager. --- engines/wintermute/base/file/base_file.cpp | 2 +- engines/wintermute/base/file/base_file.h | 4 ++-- engines/wintermute/base/file/base_save_thumb_file.cpp | 6 +++--- engines/wintermute/base/file/base_save_thumb_file.h | 2 +- 4 files changed, 7 insertions(+), 7 deletions(-) (limited to 'engines/wintermute/base/file') diff --git a/engines/wintermute/base/file/base_file.cpp b/engines/wintermute/base/file/base_file.cpp index 11d095e70b..185a21ad57 100644 --- a/engines/wintermute/base/file/base_file.cpp +++ b/engines/wintermute/base/file/base_file.cpp @@ -37,7 +37,7 @@ namespace WinterMute { ////////////////////////////////////////////////////////////////////////// -BaseFile::BaseFile(BaseGame *inGame) : BaseClass(inGame) { +BaseFile::BaseFile() { _pos = 0; _size = 0; } diff --git a/engines/wintermute/base/file/base_file.h b/engines/wintermute/base/file/base_file.h index 1a144414fc..0c1ab2a045 100644 --- a/engines/wintermute/base/file/base_file.h +++ b/engines/wintermute/base/file/base_file.h @@ -40,7 +40,7 @@ class SeekableReadStream; namespace WinterMute { -class BaseFile : public BaseClass { +class BaseFile { protected: uint32 _pos; uint32 _size; @@ -56,7 +56,7 @@ public: virtual bool close() = 0; virtual bool open(const Common::String &filename) = 0; virtual bool isEOF(); - BaseFile(BaseGame *inGame); + BaseFile(); virtual ~BaseFile(); // Temporary solution to allow usage in ScummVM-code: virtual Common::SeekableReadStream *getMemStream(); diff --git a/engines/wintermute/base/file/base_save_thumb_file.cpp b/engines/wintermute/base/file/base_save_thumb_file.cpp index a285a93923..1f7288a6ff 100644 --- a/engines/wintermute/base/file/base_save_thumb_file.cpp +++ b/engines/wintermute/base/file/base_save_thumb_file.cpp @@ -26,7 +26,7 @@ * Copyright (c) 2011 Jan Nedoma */ -#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/base_persistence_manager.h" #include "engines/wintermute/base/file/base_save_thumb_file.h" #include "engines/wintermute/platform_osystem.h" @@ -38,7 +38,7 @@ namespace WinterMute { ////////////////////////////////////////////////////////////////////////// -BaseSaveThumbFile::BaseSaveThumbFile(BaseGame *inGame) : BaseFile(inGame) { +BaseSaveThumbFile::BaseSaveThumbFile() { _data = NULL; } @@ -70,7 +70,7 @@ bool BaseSaveThumbFile::open(const Common::String &filename) { int slot = atoi(tempFilename); delete[] tempFilename; - BasePersistenceManager *pm = new BasePersistenceManager(_gameRef); + BasePersistenceManager *pm = new BasePersistenceManager(); Common::String slotFilename = pm->getFilenameForSlot(slot); if (!pm) { return STATUS_FAILED; diff --git a/engines/wintermute/base/file/base_save_thumb_file.h b/engines/wintermute/base/file/base_save_thumb_file.h index 6065f10f81..d95958d95f 100644 --- a/engines/wintermute/base/file/base_save_thumb_file.h +++ b/engines/wintermute/base/file/base_save_thumb_file.h @@ -37,7 +37,7 @@ namespace WinterMute { //TODO: Get rid of this class BaseSaveThumbFile : public BaseFile { public: - BaseSaveThumbFile(BaseGame *Game); + BaseSaveThumbFile(); virtual ~BaseSaveThumbFile(); virtual bool seek(uint32 pos, int whence = SEEK_SET); virtual bool read(void *buffer, uint32 size); -- cgit v1.2.3