From 5453f7f7e6f7d1f407e5c8606e596ee0de5feb23 Mon Sep 17 00:00:00 2001 From: Einar Johan Trøan Sømåen Date: Thu, 24 Jan 2013 17:24:31 +0100 Subject: WINTERMUTE: Delete the renderTickets when deleting BaseRenderOSystem --- engines/wintermute/base/gfx/osystem/base_render_osystem.cpp | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'engines/wintermute/base/gfx/osystem') diff --git a/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp b/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp index 99f910d753..fb0cb781ba 100644 --- a/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp +++ b/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp @@ -69,6 +69,13 @@ BaseRenderOSystem::BaseRenderOSystem(BaseGame *inGame) : BaseRenderer(inGame) { ////////////////////////////////////////////////////////////////////////// BaseRenderOSystem::~BaseRenderOSystem() { + RenderQueueIterator it = _renderQueue.begin(); + while (it != _renderQueue.end()) { + RenderTicket *ticket = *it; + it = _renderQueue.erase(it); + delete ticket; + } + _renderSurface->free(); delete _renderSurface; _blankSurface->free(); -- cgit v1.2.3