From 98efd444074e3c9d42a4a646ffb2445348c6a0e8 Mon Sep 17 00:00:00 2001 From: Willem Jan Palenstijn Date: Wed, 2 Oct 2013 10:54:43 +0200 Subject: WINTERMUTE: Remove unused _drawNum --- engines/wintermute/base/gfx/osystem/base_render_osystem.cpp | 13 ++----------- engines/wintermute/base/gfx/osystem/base_render_osystem.h | 1 - 2 files changed, 2 insertions(+), 12 deletions(-) (limited to 'engines/wintermute/base/gfx') diff --git a/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp b/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp index 3eba3b34b5..b53aef802d 100644 --- a/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp +++ b/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp @@ -51,7 +51,6 @@ BaseRenderer *makeOSystemRenderer(BaseGame *inGame) { BaseRenderOSystem::BaseRenderOSystem(BaseGame *inGame) : BaseRenderer(inGame) { _renderSurface = new Graphics::Surface(); _blankSurface = new Graphics::Surface(); - _drawNum = 1; _lastFrameIter = _renderQueue.end(); _needsFlip = true; _skipThisFrame = false; @@ -159,7 +158,6 @@ bool BaseRenderOSystem::flip() { _needsFlip = false; // Reset ticketing state - _drawNum = 1; _lastFrameIter = _renderQueue.end(); RenderQueueIterator it; for (it = _renderQueue.begin(); it != _renderQueue.end(); ++it) { @@ -195,7 +193,6 @@ bool BaseRenderOSystem::flip() { g_system->updateScreen(); _needsFlip = false; } - _drawNum = 1; _lastFrameIter = _renderQueue.end(); return STATUS_OK; @@ -326,7 +323,6 @@ void BaseRenderOSystem::invalidateTicketsFromSurface(BaseSurfaceOSystem *surf) { void BaseRenderOSystem::drawFromTicket(RenderTicket *renderTicket) { renderTicket->_wantsDraw = true; - _drawNum++; ++_lastFrameIter; // In-order if (_renderQueue.empty() || _lastFrameIter == _renderQueue.end()) { @@ -349,10 +345,8 @@ void BaseRenderOSystem::drawFromQueuedTicket(const RenderQueueIterator &ticket) renderTicket->_wantsDraw = true; ++_lastFrameIter; - // Was drawn last round, still in the same order - if (*_lastFrameIter == renderTicket) { - _drawNum++; - } else { + // Not in the same order? + if (*_lastFrameIter != renderTicket) { --_lastFrameIter; // Remove the ticket from the list assert(*_lastFrameIter != renderTicket); @@ -399,11 +393,9 @@ void BaseRenderOSystem::drawTickets() { // Apply the clear-color to the dirty rect. _renderSurface->fillRect(*_dirtyRect, _clearColor); - _drawNum = 1; _lastFrameIter = _renderQueue.end(); for (it = _renderQueue.begin(); it != _renderQueue.end(); ++it) { RenderTicket *ticket = *it; - ++_drawNum; if (ticket->_dstRect.intersects(*_dirtyRect)) { // dstClip is the area we want redrawn. Common::Rect dstClip(ticket->_dstRect); @@ -561,7 +553,6 @@ void BaseRenderOSystem::endSaveLoad() { // HACK: After a save the buffer will be drawn before the scripts get to update it, // so just skip this single frame. _skipThisFrame = true; - _drawNum = 1; _lastFrameIter = _renderQueue.end(); _renderSurface->fillRect(Common::Rect(0, 0, _renderSurface->h, _renderSurface->w), _renderSurface->format.ARGBToColor(255, 0, 0, 0)); diff --git a/engines/wintermute/base/gfx/osystem/base_render_osystem.h b/engines/wintermute/base/gfx/osystem/base_render_osystem.h index 6dc8948717..fa0b2afc40 100644 --- a/engines/wintermute/base/gfx/osystem/base_render_osystem.h +++ b/engines/wintermute/base/gfx/osystem/base_render_osystem.h @@ -130,7 +130,6 @@ private: Common::List _renderQueue; bool _needsFlip; - uint32 _drawNum; ///< The global number of the current draw-operation. RenderQueueIterator _lastFrameIter; Common::Rect _renderRect; Graphics::Surface *_renderSurface; -- cgit v1.2.3