From 4e2bec5311c3f1cad1beb21d5c46539fdc8a7747 Mon Sep 17 00:00:00 2001 From: Einar Johan Trøan Sømåen Date: Tue, 5 Nov 2013 13:58:02 +0100 Subject: WINTERMUTE: Transfer Const Char* explicitly when saving/loading. --- engines/wintermute/base/particles/part_force.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engines/wintermute/base/particles/part_force.cpp') diff --git a/engines/wintermute/base/particles/part_force.cpp b/engines/wintermute/base/particles/part_force.cpp index 4355e654c0..39d98c182e 100644 --- a/engines/wintermute/base/particles/part_force.cpp +++ b/engines/wintermute/base/particles/part_force.cpp @@ -49,10 +49,10 @@ PartForce::~PartForce(void) { bool PartForce::persist(BasePersistenceManager *persistMgr) { if (persistMgr->getIsSaving()) { const char *name = getName(); - persistMgr->transfer(TMEMBER(name)); + persistMgr->transferConstChar(TMEMBER(name)); } else { const char *name; - persistMgr->transfer(TMEMBER(name)); + persistMgr->transferConstChar(TMEMBER(name)); setName(name); } persistMgr->transferVector2(TMEMBER(_pos)); -- cgit v1.2.3