From 411b7128ab288dbd9e0b1fad59c420639d951d92 Mon Sep 17 00:00:00 2001 From: Einar Johan Trøan Sømåen Date: Wed, 17 Apr 2013 20:30:42 +0200 Subject: WINTERMUTE: Rename base_save_thumb_helper.cpp to match class-hierarchy. --- engines/wintermute/base/save_thumb_helper.h | 53 +++++++++++++++++++++++++++++ 1 file changed, 53 insertions(+) create mode 100644 engines/wintermute/base/save_thumb_helper.h (limited to 'engines/wintermute/base/save_thumb_helper.h') diff --git a/engines/wintermute/base/save_thumb_helper.h b/engines/wintermute/base/save_thumb_helper.h new file mode 100644 index 0000000000..cbf0345709 --- /dev/null +++ b/engines/wintermute/base/save_thumb_helper.h @@ -0,0 +1,53 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +/* + * This file is based on WME Lite. + * http://dead-code.org/redir.php?target=wmelite + * Copyright (c) 2011 Jan Nedoma + */ +#ifndef WINTERMUTE_BASE_SAVE_THUMB_HELPER_H +#define WINTERMUTE_BASE_SAVE_THUMB_HELPER_H + +namespace Wintermute { + +class BaseImage; +class BaseGame; + +class SaveThumbHelper { +public: + SaveThumbHelper(BaseGame *inGame); + virtual ~SaveThumbHelper(void); + bool storeThumbnail(bool doFlip = false); + bool storeScummVMThumbNail(bool doFlip = false); + + BaseImage *_thumbnail; + BaseImage *_scummVMThumb; +private: + BaseImage *storeThumb(bool doFlip, int width, int height); + BaseImage *_richThumbnail; + BaseGame *_gameRef; +}; + +} // end of namespace Wintermute + +#endif -- cgit v1.2.3