From cbd5946ad8a1a72b05a1be928827d2e4e7bd5298 Mon Sep 17 00:00:00 2001 From: Tobia Tesan Date: Wed, 30 Mar 2016 18:36:32 +0200 Subject: WINTERMUTE: Log warning if addSound is called with empty filename --- engines/wintermute/base/sound/base_sound_manager.cpp | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'engines/wintermute/base/sound/base_sound_manager.cpp') diff --git a/engines/wintermute/base/sound/base_sound_manager.cpp b/engines/wintermute/base/sound/base_sound_manager.cpp index f1e0c3b1f9..3b91f1490f 100644 --- a/engines/wintermute/base/sound/base_sound_manager.cpp +++ b/engines/wintermute/base/sound/base_sound_manager.cpp @@ -97,6 +97,11 @@ BaseSoundBuffer *BaseSoundMgr::addSound(const Common::String &filename, Audio::M return nullptr; } + if (filename.empty()) { + // At least one game, Bickadoodle, calls playSound with an empty filename, see #6594 + BaseEngine::LOG(0, "addSound called with empty filename"); + } + BaseSoundBuffer *sound; Common::String useFilename = filename; -- cgit v1.2.3