From 4c3421288d2d74396579f35b25a7b78e14afa7f4 Mon Sep 17 00:00:00 2001 From: Einar Johan Trøan Sømåen Date: Sun, 22 Jul 2012 22:29:07 +0200 Subject: WINTERMUTE: Add an audio-debug-channel and reduce the use of warning() --- engines/wintermute/base/sound/base_sound_buffer.cpp | 13 ++++--------- 1 file changed, 4 insertions(+), 9 deletions(-) (limited to 'engines/wintermute/base/sound') diff --git a/engines/wintermute/base/sound/base_sound_buffer.cpp b/engines/wintermute/base/sound/base_sound_buffer.cpp index b8c19c2985..e1dba2120d 100644 --- a/engines/wintermute/base/sound/base_sound_buffer.cpp +++ b/engines/wintermute/base/sound/base_sound_buffer.cpp @@ -33,6 +33,7 @@ #include "engines/wintermute/base/sound/base_sound_buffer.h" #include "engines/wintermute/base/base_file_manager.h" #include "engines/wintermute/utils/utils.h" +#include "engines/wintermute/wintermute.h" #include "audio/audiostream.h" #include "audio/mixer.h" #include "audio/decoders/vorbis.h" @@ -95,13 +96,7 @@ void BaseSoundBuffer::setStreaming(bool Streamed, uint32 NumBlocks, uint32 Block ////////////////////////////////////////////////////////////////////////// bool BaseSoundBuffer::loadFromFile(const char *filename, bool forceReload) { - warning("BSoundBuffer::LoadFromFile(%s,%d)", filename, forceReload); -#if 0 - if (_stream) { - BASS_StreamFree(_stream); - _stream = NULL; - } -#endif + debugC(kWinterMuteDebugAudio, "BSoundBuffer::LoadFromFile(%s,%d)", filename, forceReload); // Load a file, but avoid having the File-manager handle the disposal of it. _file = _gameRef->_fileManager->openFile(filename, true, false); @@ -123,11 +118,11 @@ bool BaseSoundBuffer::loadFromFile(const char *filename, bool forceReload) { _file = new Common::SeekableSubReadStream(_file, 0, waveSize); _stream = Audio::makeRawStream(_file, waveRate, waveFlags, DisposeAfterUse::YES); } else { - warning("BSoundBuffer::LoadFromFile - WAVE not supported yet for %s with type %d", filename, waveType); + error("BSoundBuffer::LoadFromFile - WAVE not supported yet for %s with type %d", filename, waveType); } } } else { - warning("BSoundBuffer::LoadFromFile - Unknown filetype for %s", filename); + error("BSoundBuffer::LoadFromFile - Unknown filetype for %s", filename); } if (!_stream) { return STATUS_FAILED; -- cgit v1.2.3