From 7892188bcf45ec7eaeee9eed1c92b84839c1224b Mon Sep 17 00:00:00 2001 From: Einar Johan Trøan Sømåen Date: Tue, 5 Nov 2013 13:31:13 +0100 Subject: WINTERMUTE: Transfer Uint32s explicitly when saving/loading. --- engines/wintermute/base/sound/base_sound.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engines/wintermute/base/sound') diff --git a/engines/wintermute/base/sound/base_sound.cpp b/engines/wintermute/base/sound/base_sound.cpp index c3f2ff0476..9fc58713a4 100644 --- a/engines/wintermute/base/sound/base_sound.cpp +++ b/engines/wintermute/base/sound/base_sound.cpp @@ -171,11 +171,11 @@ bool BaseSound::persist(BasePersistenceManager *persistMgr) { persistMgr->transferBool(TMEMBER(_soundPaused)); persistMgr->transferBool(TMEMBER(_soundFreezePaused)); persistMgr->transferBool(TMEMBER(_soundPlaying)); - persistMgr->transfer(TMEMBER(_soundPosition)); + persistMgr->transferUint32(TMEMBER(_soundPosition)); persistMgr->transfer(TMEMBER(_soundPrivateVolume)); persistMgr->transferBool(TMEMBER(_soundStreamed)); persistMgr->transfer(TMEMBER_INT(_soundType)); - persistMgr->transfer(TMEMBER(_soundLoopStart)); + persistMgr->transferUint32(TMEMBER(_soundLoopStart)); return STATUS_OK; } -- cgit v1.2.3