From d07409def7cf63296a11f0cdea3bf5b7e1c3427a Mon Sep 17 00:00:00 2001 From: Einar Johan Trøan Sømåen Date: Tue, 5 Nov 2013 13:48:11 +0100 Subject: WINTERMUTE: Transfer Sint32s explicitly when saving/loading. --- engines/wintermute/base/sound/base_sound.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engines/wintermute/base/sound') diff --git a/engines/wintermute/base/sound/base_sound.cpp b/engines/wintermute/base/sound/base_sound.cpp index 9fc58713a4..11408c27c3 100644 --- a/engines/wintermute/base/sound/base_sound.cpp +++ b/engines/wintermute/base/sound/base_sound.cpp @@ -172,9 +172,9 @@ bool BaseSound::persist(BasePersistenceManager *persistMgr) { persistMgr->transferBool(TMEMBER(_soundFreezePaused)); persistMgr->transferBool(TMEMBER(_soundPlaying)); persistMgr->transferUint32(TMEMBER(_soundPosition)); - persistMgr->transfer(TMEMBER(_soundPrivateVolume)); + persistMgr->transferSint32(TMEMBER(_soundPrivateVolume)); persistMgr->transferBool(TMEMBER(_soundStreamed)); - persistMgr->transfer(TMEMBER_INT(_soundType)); + persistMgr->transferSint32(TMEMBER_INT(_soundType)); persistMgr->transferUint32(TMEMBER(_soundLoopStart)); return STATUS_OK; -- cgit v1.2.3