From 47811167d5ddd9cbf64099ad36f2da5ae413fc86 Mon Sep 17 00:00:00 2001 From: D G Turner Date: Wed, 24 Jul 2019 20:59:31 +0100 Subject: WINTERMUTE: Fix GCC Compilation Warnings Have commented out rather than removed the lines causing unused variable warnings as they might be used again in future. --- engines/wintermute/base/scriptables/script_ext_directory.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'engines/wintermute/base') diff --git a/engines/wintermute/base/scriptables/script_ext_directory.cpp b/engines/wintermute/base/scriptables/script_ext_directory.cpp index faf3ac1377..0b5c7a74a6 100644 --- a/engines/wintermute/base/scriptables/script_ext_directory.cpp +++ b/engines/wintermute/base/scriptables/script_ext_directory.cpp @@ -64,7 +64,7 @@ bool SXDirectory::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisSt ////////////////////////////////////////////////////////////////////////// if (strcmp(name, "Create") == 0) { stack->correctParams(1); - const char *path = stack->pop()->getString(); + //const char *path = stack->pop()->getString(); if (BaseEngine::instance().getGameId() == "hamlet") { // No need to actually create anything since "gamelet.save" is stored at SavefileManager @@ -82,7 +82,7 @@ bool SXDirectory::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisSt ////////////////////////////////////////////////////////////////////////// else if (strcmp(name, "Delete") == 0) { stack->correctParams(1); - const char *path = stack->pop()->getString(); + //const char *path = stack->pop()->getString(); warning("Directory.Delete is not implemented! Returning false..."); @@ -95,8 +95,8 @@ bool SXDirectory::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisSt ////////////////////////////////////////////////////////////////////////// else if (strcmp(name, "GetFiles") == 0 || strcmp(name, "GetDirectories") == 0) { stack->correctParams(2); - const char *path = stack->pop()->getString(); - const char *mask = stack->pop()->getString(); + //const char *path = stack->pop()->getString(); + //const char *mask = stack->pop()->getString(); stack->pushInt(0); BaseScriptable *array = makeSXArray(_gameRef, stack); -- cgit v1.2.3