From ae589c41ff869bb7e2352a2a60764b46bd80b72c Mon Sep 17 00:00:00 2001 From: Tobia Tesan Date: Tue, 9 Jul 2013 21:52:16 +0200 Subject: WINTERMUTE: Deprecate setAlphaMod, setColorMod --- engines/wintermute/base/gfx/osystem/base_render_osystem.cpp | 13 +++---------- .../wintermute/base/gfx/osystem/base_surface_osystem.cpp | 8 -------- 2 files changed, 3 insertions(+), 18 deletions(-) (limited to 'engines/wintermute/base') diff --git a/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp b/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp index e36eeb3ee6..143879c991 100644 --- a/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp +++ b/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp @@ -60,8 +60,7 @@ BaseRenderOSystem::BaseRenderOSystem(BaseGame *inGame) : BaseRenderer(inGame) { _borderLeft = _borderRight = _borderTop = _borderBottom = 0; _ratioX = _ratioY = 1.0f; - setAlphaMod(255); - setColorMod(255, 255, 255); + _colorMod = 0xFFFFFFFF; _dirtyRect = nullptr; _disableDirtyRects = false; _tempDisableDirtyRects = 0; @@ -151,15 +150,11 @@ bool BaseRenderOSystem::initRenderer(int width, int height, bool windowed) { } void BaseRenderOSystem::setAlphaMod(byte alpha) { - byte r = RGBCOLGetR(_colorMod); - byte g = RGBCOLGetB(_colorMod); - byte b = RGBCOLGetB(_colorMod); - _colorMod = BS_ARGB(alpha, r, g, b); + error("DEPRECATED: BaseRenderOSystem::setAlphaMod(byte alpha)"); } void BaseRenderOSystem::setColorMod(byte r, byte g, byte b) { - byte alpha = RGBCOLGetA(_colorMod); - _colorMod = BS_ARGB(alpha, r, g, b); + error("DEPRECATED: void BaseRenderOSystem::setColorMod(byte r, byte g, byte b)"); } bool BaseRenderOSystem::indicatorFlip() { @@ -278,8 +273,6 @@ void BaseRenderOSystem::fadeToColor(byte r, byte g, byte b, byte a, Common::Rect //TODO: This is only here until I'm sure about the final pixelformat uint32 col = _renderSurface->format.ARGBToColor(a, r, g, b); - setAlphaMod(255); - setColorMod(255, 255, 255); Graphics::Surface surf; surf.create((uint16)fillRect.width(), (uint16)fillRect.height(), _renderSurface->format); Common::Rect sizeRect(fillRect); diff --git a/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp b/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp index adbef559df..a7866472e7 100644 --- a/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp +++ b/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp @@ -380,14 +380,6 @@ bool BaseSurfaceOSystem::drawSprite(int x, int y, Rect32 *rect, Rect32 *newRect, transform._rgbaMod = renderer->_forceAlphaColor; } - byte r = RGBCOLGetR(transform._rgbaMod); - byte g = RGBCOLGetG(transform._rgbaMod); - byte b = RGBCOLGetB(transform._rgbaMod); - byte a = RGBCOLGetA(transform._rgbaMod); - - renderer->setAlphaMod(a); - renderer->setColorMod(r, g, b); - #if 0 // These are kept for reference if BlendMode is reimplemented at some point. if (alphaDisable) { SDL_SetTextureBlendMode(_texture, SDL_BLENDMODE_NONE); -- cgit v1.2.3