From 72a44cdc7b2040037a97f00c0c218b7f6bd9cd31 Mon Sep 17 00:00:00 2001 From: Einar Johan Trøan Sømåen Date: Tue, 6 Mar 2012 02:44:24 +0100 Subject: WINTERMUTE: Add the script-classes --- engines/wintermute/dcscript.h | 148 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 148 insertions(+) create mode 100644 engines/wintermute/dcscript.h (limited to 'engines/wintermute/dcscript.h') diff --git a/engines/wintermute/dcscript.h b/engines/wintermute/dcscript.h new file mode 100644 index 0000000000..98e4f74c53 --- /dev/null +++ b/engines/wintermute/dcscript.h @@ -0,0 +1,148 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +/* + * This file is based on WME Lite. + * http://dead-code.org/redir.php?target=wmelite + * Copyright (c) 2011 Jan Nedoma + */ + +#ifndef WINTERMUTE_DCSCRIPT_H +#define WINTERMUTE_DCSCRIPT_H + +namespace WinterMute { + +#define SCRIPT_MAGIC 0xDEC0ADDE +#define SCRIPT_VERSION 0x0102 + +// value types +typedef enum { + VAL_NULL, + VAL_STRING, + VAL_INT, + VAL_BOOL, + VAL_FLOAT, + VAL_OBJECT, + VAL_NATIVE, + VAL_VARIABLE_REF +} TValType; + + +// script states +typedef enum { + SCRIPT_RUNNING, SCRIPT_WAITING, SCRIPT_SLEEPING, SCRIPT_FINISHED, SCRIPT_PERSISTENT, SCRIPT_ERROR, SCRIPT_PAUSED, SCRIPT_WAITING_SCRIPT, SCRIPT_THREAD_FINISHED +} TScriptState; + +// opcodes +typedef enum { + II_DEF_VAR = 0, + II_DEF_GLOB_VAR, + II_RET, + II_RET_EVENT, + II_CALL, + II_CALL_BY_EXP, + II_EXTERNAL_CALL, + II_SCOPE, + II_CORRECT_STACK, + II_CREATE_OBJECT, + II_POP_EMPTY, + II_PUSH_VAR, + II_PUSH_VAR_REF, + II_POP_VAR, + II_PUSH_VAR_THIS, // push current this on stack + II_PUSH_INT, + II_PUSH_BOOL, + II_PUSH_FLOAT, + II_PUSH_STRING, + II_PUSH_NULL, + II_PUSH_THIS_FROM_STACK, + II_PUSH_THIS, + II_POP_THIS, + II_PUSH_BY_EXP, + II_POP_BY_EXP, + II_JMP, + II_JMP_FALSE, + II_ADD, + II_SUB, + II_MUL, + II_DIV, + II_MODULO, + II_NOT, + II_AND, + II_OR, + II_CMP_EQ, + II_CMP_NE, + II_CMP_L, + II_CMP_G, + II_CMP_LE, + II_CMP_GE, + II_CMP_STRICT_EQ, + II_CMP_STRICT_NE, + II_DBG_LINE, + II_POP_REG1, + II_PUSH_REG1, + II_DEF_CONST_VAR +} TInstruction; + +// external data types +typedef enum { + TYPE_VOID = 0, + TYPE_BOOL, + TYPE_LONG, + TYPE_BYTE, + TYPE_STRING, + TYPE_FLOAT, + TYPE_DOUBLE, + TYPE_MEMBUFFER +} TExternalType; + + +// call types +typedef enum { + CALL_STDCALL = 0, + CALL_CDECL, + CALL_THISCALL +} TCallType; + +// element types +typedef enum { + ELEMENT_STRING = 0 +} TElementType; + + + +// compiler interface +typedef byte *(WINAPI DLL_LOAD_FILE)(void *Data, char *Filename, uint32 *Size); +typedef void (WINAPI DLL_CLOSE_FILE)(void *Data, byte *Buffer); +typedef void (WINAPI DLL_ADD_ERROR)(void *Data, int Line, char *Text); +typedef void (WINAPI DLL_PARSE_ELEMENT)(void *Data, int Line, int Type, void *ElementData); + +typedef struct { + DLL_LOAD_FILE *Dll_LoadFile; + DLL_CLOSE_FILE *Dll_CloseFile; + DLL_ADD_ERROR *Dll_AddError; + DLL_PARSE_ELEMENT *Dll_ParseElement; +} CALLBACKS; + +} // end of namespace WinterMute + +#endif -- cgit v1.2.3