From a7c12a7bd1729e3fc77cfab78a53e606521b484c Mon Sep 17 00:00:00 2001 From: Einar Johan Trøan Sømåen Date: Tue, 13 Mar 2012 16:19:32 +0100 Subject: WINTERMUTE: Add simple detection for WinterMute --- engines/wintermute/detection.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engines/wintermute/detection.cpp') diff --git a/engines/wintermute/detection.cpp b/engines/wintermute/detection.cpp index b3a756f6c3..7c4da190dd 100644 --- a/engines/wintermute/detection.cpp +++ b/engines/wintermute/detection.cpp @@ -29,7 +29,7 @@ #include "engines/metaengine.h" static const PlainGameDescriptor WinterMute_setting[] = { - { "WinterMute", "WinterMute - Unspecified game" }, + { "wintermute", "WinterMute - Unspecified game" }, { 0, 0 } }; @@ -72,7 +72,7 @@ public: if (!file->isDirectory()) { const char *gameName = file->getName().c_str(); - if (0 == scumm_stricmp("README", gameName)) { + if (0 == scumm_stricmp("data.dcp", gameName)) { // You could check the contents of the file now if you need to. detectedGames.push_back(WinterMute_setting[0]); break; -- cgit v1.2.3