From ea19c4162d24d6bf32246671aa5fab285ca7ad39 Mon Sep 17 00:00:00 2001 From: Einar Johan Trøan Sømåen Date: Tue, 20 Aug 2013 18:00:17 +0200 Subject: WINTERMUTE: Add binary alpha-blitting. For now, no RLE, or anything, but the infrastructure for it is put in place here. --- engines/wintermute/graphics/transform_struct.h | 6 ------ 1 file changed, 6 deletions(-) (limited to 'engines/wintermute/graphics/transform_struct.h') diff --git a/engines/wintermute/graphics/transform_struct.h b/engines/wintermute/graphics/transform_struct.h index f4f97d1ea9..a54c4cc5d0 100644 --- a/engines/wintermute/graphics/transform_struct.h +++ b/engines/wintermute/graphics/transform_struct.h @@ -42,12 +42,6 @@ const int32 kDefaultOffsetX = 0; const int32 kDefaultOffsetY = 0; const int32 kDefaultAngle = 0; -enum AlphaType { - ALPHA_OPAQUE = 0, - ALPHA_BINARY = 1, - ALPHA_FULL = 2 -}; - struct TransformStruct { private: void init(Point32 zoom, uint32 angle, Point32 hotspot, bool alphaDisable, TSpriteBlendMode blendMode, uint32 alpha, bool mirrorX, bool mirrorY, Point32 offset); -- cgit v1.2.3