From cbae39ab8773908fd5945c4f93468148fb5d76ea Mon Sep 17 00:00:00 2001 From: Einar Johan Trøan Sømåen Date: Wed, 17 Apr 2013 19:34:09 +0200 Subject: WINTERMUTE: Move settings from BaseGame to separate struct. --- engines/wintermute/ui/ui_edit.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/wintermute/ui/ui_edit.cpp') diff --git a/engines/wintermute/ui/ui_edit.cpp b/engines/wintermute/ui/ui_edit.cpp index 0a2e6f13bc..7fddf59898 100644 --- a/engines/wintermute/ui/ui_edit.cpp +++ b/engines/wintermute/ui/ui_edit.cpp @@ -231,7 +231,7 @@ bool UIEdit::loadBuffer(byte *buffer, bool complete) { case TOKEN_TEXT: setText((char *)params); - _gameRef->_stringTable->expand(&_text); + _gameRef->expandStringByStringTable(&_text); break; case TOKEN_X: -- cgit v1.2.3