From ef11f9d0c53cbdd9d88a99143de6f43f34d7e24d Mon Sep 17 00:00:00 2001 From: Einar Johan Trøan Sømåen Date: Thu, 26 Jul 2012 15:59:26 +0200 Subject: WINTERMUTE: Run Astyle with add-braces to break one-line statements into easier-to-read-code. --- engines/wintermute/ui/ui_entity.cpp | 70 ++++++++++++++++++++++++++----------- 1 file changed, 49 insertions(+), 21 deletions(-) (limited to 'engines/wintermute/ui/ui_entity.cpp') diff --git a/engines/wintermute/ui/ui_entity.cpp b/engines/wintermute/ui/ui_entity.cpp index 21fa3120ba..c2438b0fc6 100644 --- a/engines/wintermute/ui/ui_entity.cpp +++ b/engines/wintermute/ui/ui_entity.cpp @@ -49,7 +49,9 @@ UIEntity::UIEntity(BaseGame *inGame): UIObject(inGame) { ////////////////////////////////////////////////////////////////////////// UIEntity::~UIEntity() { - if (_entity) _gameRef->unregisterObject(_entity); + if (_entity) { + _gameRef->unregisterObject(_entity); + } _entity = NULL; } @@ -66,7 +68,9 @@ bool UIEntity::loadFile(const char *filename) { setFilename(filename); - if (DID_FAIL(ret = loadBuffer(buffer, true))) _gameRef->LOG(0, "Error parsing ENTITY container file '%s'", filename); + if (DID_FAIL(ret = loadBuffer(buffer, true))) { + _gameRef->LOG(0, "Error parsing ENTITY container file '%s'", filename); + } delete[] buffer; @@ -117,7 +121,9 @@ bool UIEntity::loadBuffer(byte *buffer, bool complete) { while (cmd > 0 && (cmd = parser.getCommand((char **)&buffer, commands, (char **)¶ms)) > 0) { switch (cmd) { case TOKEN_TEMPLATE: - if (DID_FAIL(loadFile((char *)params))) cmd = PARSERR_GENERIC; + if (DID_FAIL(loadFile((char *)params))) { + cmd = PARSERR_GENERIC; + } break; case TOKEN_NAME: @@ -141,7 +147,9 @@ bool UIEntity::loadBuffer(byte *buffer, bool complete) { break; case TOKEN_ENTITY: - if (DID_FAIL(setEntity((char *)params))) cmd = PARSERR_GENERIC; + if (DID_FAIL(setEntity((char *)params))) { + cmd = PARSERR_GENERIC; + } break; case TOKEN_SCRIPT: @@ -187,8 +195,9 @@ bool UIEntity::saveAsText(BaseDynamicBuffer *buffer, int indent) { buffer->putTextIndent(indent + 2, "DISABLED=%s\n", _disable ? "TRUE" : "FALSE"); buffer->putTextIndent(indent + 2, "VISIBLE=%s\n", _visible ? "TRUE" : "FALSE"); - if (_entity && _entity->getFilename()) + if (_entity && _entity->getFilename()) { buffer->putTextIndent(indent + 2, "ENTITY=\"%s\"\n", _entity->getFilename()); + } buffer->putTextIndent(indent + 2, "\n"); @@ -208,7 +217,9 @@ bool UIEntity::saveAsText(BaseDynamicBuffer *buffer, int indent) { ////////////////////////////////////////////////////////////////////////// bool UIEntity::setEntity(const char *filename) { - if (_entity) _gameRef->unregisterObject(_entity); + if (_entity) { + _gameRef->unregisterObject(_entity); + } _entity = new AdEntity(_gameRef); if (!_entity || DID_FAIL(_entity->loadFile(filename))) { delete _entity; @@ -225,19 +236,25 @@ bool UIEntity::setEntity(const char *filename) { ////////////////////////////////////////////////////////////////////////// bool UIEntity::display(int offsetX, int offsetY) { - if (!_visible) return STATUS_OK; + if (!_visible) { + return STATUS_OK; + } if (_entity) { _entity->_posX = offsetX + _posX; _entity->_posY = offsetY + _posY; - if (_entity->_scale < 0) _entity->_zoomable = false; + if (_entity->_scale < 0) { + _entity->_zoomable = false; + } _entity->_shadowable = false; _entity->update(); bool origReg = _entity->_registrable; - if (_entity->_registrable && _disable) _entity->_registrable = false; + if (_entity->_registrable && _disable) { + _entity->_registrable = false; + } _entity->display(); _entity->_registrable = origReg; @@ -257,8 +274,11 @@ bool UIEntity::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack if (strcmp(name, "GetEntity") == 0) { stack->correctParams(0); - if (_entity) stack->pushNative(_entity, true); - else stack->pushNULL(); + if (_entity) { + stack->pushNative(_entity, true); + } else { + stack->pushNULL(); + } return STATUS_OK; } @@ -271,15 +291,16 @@ bool UIEntity::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack const char *filename = stack->pop()->getString(); - if (DID_SUCCEED(setEntity(filename))) + if (DID_SUCCEED(setEntity(filename))) { stack->pushBool(true); - else + } else { stack->pushBool(false); + } return STATUS_OK; + } else { + return UIObject::scCallMethod(script, stack, thisStack, name); } - - else return UIObject::scCallMethod(script, stack, thisStack, name); } @@ -299,12 +320,15 @@ ScValue *UIEntity::scGetProperty(const char *name) { // Freezable ////////////////////////////////////////////////////////////////////////// else if (strcmp(name, "Freezable") == 0) { - if (_entity) _scValue->setBool(_entity->_freezable); - else _scValue->setBool(false); + if (_entity) { + _scValue->setBool(_entity->_freezable); + } else { + _scValue->setBool(false); + } return _scValue; + } else { + return UIObject::scGetProperty(name); } - - else return UIObject::scGetProperty(name); } @@ -314,9 +338,13 @@ bool UIEntity::scSetProperty(const char *name, ScValue *value) { // Freezable ////////////////////////////////////////////////////////////////////////// if (strcmp(name, "Freezable") == 0) { - if (_entity) _entity->makeFreezable(value->getBool()); + if (_entity) { + _entity->makeFreezable(value->getBool()); + } return STATUS_OK; - } else return UIObject::scSetProperty(name, value); + } else { + return UIObject::scSetProperty(name, value); + } } -- cgit v1.2.3